alternative weapons technology

by OCaptainMyCaptain·v1.04·Updated 2019-03-22

Added laser weapons as a secondary level to secondary magnetic weapons.

Screenshots 3 screenshots

About this mod Machine translation

This mod is compatible with Grimy's Loot mod and LWS SMG Pack

To enable Laser SMG you must set LASER_SMG_ACTIVE to true in XComAlternateWeaponData.ini.

I'd like to thank you for your foreword by giving credit to CMDBob and his Total Advent Weaponry mod. His weapon model was used to create this mod and is of very high quality, so be sure to check it out.

Added laser weapons as a secondary level to secondary magnetic weapons. As in long wars, laser weapons are more accurate and cheaper than magnetic weapons, at the expense of less power and smaller size.

Laser weapons can be unlocked by researching 3 technologies:

Laser Weapons (Assault Rifles and Pistols) - Unlocked after researching Modular Weapons

Heavy Laser (Cannon) - Researching Laser Weapons

Unlocked after Precision Lasers (Shotguns and Sniper Rifles) - Unlocked after researching Laser Weapons

Weapon statistics can be configured in the configuration as follows:

Laser Rifle - 4-6 base damage, +2 crit, 3 clips, 2 weapon models, +6 targets

Laser Shotgun - 5-7 base damage, +2 crit, 2 clips, 2 weapon models, +6 targets, +10 crit chance

Laser Cannon - 5-7 base damage, +2 crit, 2 clips, 2 weapon models, +6 targets

Laser Rifle - 5-7 base damage, +2 crit, 2 clips, 2 weapon models, +6 targets

Laser Pistol - 3 base damage, +2 crit, no clip, no mods, +6 target

Laser SMG - 3-5 base damage, +2 crit, 2 clips, 2 weapon mods, +6 targets

Additionally, all laser weapons require less range penalty.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
替代武器技术
File size
2.1 MiB