Additional Protection
Adds/adjusts surrounding stats to the value of armor as primary armor
Screenshots 1 screenshots
About this mod Machine translation
Adds/adjusts surrounding stats to the value of armor as primary armor
This mod adds extra armor (damage mitigation) to mid- and end-game armor as well as extra utility slots, and changes a few things to maintain balance.
Predator +1 Armor -1 HP
Exo +2 Armor-1hp
Spider +2 Agility
Watcher +2 Armor -1hp
War +3 Armor
Ghost +1 Armor +40 Dodge
*Updated 24.2.2016*
Utility slots can now be configured via .ini, default is true (all armors have a utility slot added)
You can now change all base values of armor via AdditionalProtection.ini
*With this MOD, XCOM no longer uses XComGameCore.ini to get statistics for these items. Now all the state is pulled from my own configuration files. Keeping in mind, configurations of special abilities (e.g. wall phase positioning, etc.) are still extracted from their corresponding VANILLA files! *
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.