Shipyard shortage solutions
Cheats for lost items in NPC shipyards to keep your universe alive
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About this mod Machine translation
Cheats for lost items in NPC shipyards to keep your universe alive
Shipyard shortage solutions
This module periodically checks every shipyard and dock in the universe for missing materials from its build queue (currently every 10 seconds). It produces the exact quantities the shipyard needs to complete the current build queue.
It also attempts to address shortages that cannot be addressed because shipyards have full storage of (often unusable goods). If a workstation has less than 1% free storage and it has a stuck version, the mod will go through any overstocked items and drain them to the requested stock level for that item. If an item does not have the required stock level, all items will be removed from the workstation.
As of this writing, many people still only have one or two items for the game, and only one or two items are completely out of stock. This is a dirty little solution that means all shipyards in the universe can produce indefinitely without having to be babysat by the player.
The mod generates reports of its activity periodically (every 20 minutes by default). This includes the following information:
How many times does each shipyard resupply
How much is provided in total for each item?
How much is the total consumption of each backlog container?
You need to set the scriptlogfiles command line parameters as usual and the report will be in mej_station_shortage_report.txt. Needless to say, this tells you which shipyards have the greatest need for traders/manufacturers to supply them, so it's more suitable for those curious about the economy of their universe.
Install
This mod is designed to go into the Documents extension folder: but if it works for you in the game folder, go straight into it. Usage As long as the mod is installed, it will run - there is no need (or ability) to configure it in-game. You can customize how often the mod runs by changing the flags prompted in the script. uninstall
Documents/Egosoft/X4/<numbers>/extensions
delayTimerLoop_Reset
This doesn't add anything critical to your game, so you should be able to remove it without issue.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.