Ossian Raider

by SCO·v1.30·Updated 2019-05-12

This adds a new division to the faction Ossian Raider, which is all enemies except HOP.

Screenshots 8 screenshots

About this mod Machine translation

This adds a new division to the faction Ossian Raider, which is all enemies except HOP.

Features:

  • This mod contains a whole new faction with 3 new capital ships and a new division in version 1.0
  • Contains many changes and bugfixes for all ships (ashipmod) from my other modifications
  • More animations and effects
  • Compatibility with Ojumps Dawn of Rebirth and ashipmod
  • Ships exist as mk1 and mk3 variants (mk3 variant ships have more hulls, shields and turrets)

Submods (deactivated by default - can be activated in the game extensions menu):

  • AI: Known factions are using these ships
  • Flagship mk1: Invasion of Xenon R and Ossian Raider flagships - you should have some capital ships
  • Flagship mk3: Invasion of Xenon R and Ossian Raider flagships - you should have a lot of capital ships

Flagship mk1 and mk3 can be used together, but it will be a very dangerous galaxy.

After activation

24 hours after the invasion, after activating one or two flagship models, it will take a lot of time to build a large fleet for the Ossian Raider. ! Notice!!!

If you use ashipmod, then you should deactivate ashipmod's AI and flagship mods.

If you want to get rid of ashipmod, just sell your mk2 ship and buy a new mk1 or mk3 ship with this mod.

How to install:

If necessary, create the extensions folder in the game directory (C:\Steam\steamapps\common\X4 Foundations\extensions\)

Copy the entire contents of the zip file in the extensions folder (ALL mod folder) as follows: X4 Foundations\extensions\ror\ext_01.cat, ext_01.dat and content.xml

ror_mk1_ai, ror_mk1_flagships and ror_mk3_flagships have been deactivated (can be activated in the game extension menu)

Run the game and choose the extension you want to use

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Ossian Raider的崛起
File size
196.0 MiB