Ossian Raider
This adds a new division to the faction Ossian Raider, which is all enemies except HOP.
Screenshots 8 screenshots
About this mod Machine translation
This adds a new division to the faction Ossian Raider, which is all enemies except HOP.
Features:
- This mod contains a whole new faction with 3 new capital ships and a new division in version 1.0
- Contains many changes and bugfixes for all ships (ashipmod) from my other modifications
- More animations and effects
- Compatibility with Ojumps Dawn of Rebirth and ashipmod
- Ships exist as mk1 and mk3 variants (mk3 variant ships have more hulls, shields and turrets)
Submods (deactivated by default - can be activated in the game extensions menu):
- AI: Known factions are using these ships
- Flagship mk1: Invasion of Xenon R and Ossian Raider flagships - you should have some capital ships
- Flagship mk3: Invasion of Xenon R and Ossian Raider flagships - you should have a lot of capital ships
Flagship mk1 and mk3 can be used together, but it will be a very dangerous galaxy.
After activation
24 hours after the invasion, after activating one or two flagship models, it will take a lot of time to build a large fleet for the Ossian Raider. ! Notice!!!
If you use ashipmod, then you should deactivate ashipmod's AI and flagship mods.
If you want to get rid of ashipmod, just sell your mk2 ship and buy a new mk1 or mk3 ship with this mod.
How to install:
If necessary, create the extensions folder in the game directory (C:\Steam\steamapps\common\X4 Foundations\extensions\)
Copy the entire contents of the zip file in the extensions folder (ALL mod folder) as follows: X4 Foundations\extensions\ror\ext_01.cat, ext_01.dat and content.xml
ror_mk1_ai, ror_mk1_flagships and ror_mk3_flagships have been deactivated (can be activated in the game extension menu)
Run the game and choose the extension you want to use
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.