WuchangDebugTools
Debugging tools and developer features for Wuchang: Fallen Feathers. Contains a custom interface and accessible developer debugging panel, and supports translation.
Screenshots 4 screenshots
About this mod Machine translation
Debugging tools and developer features for Wuchang: Fallen Feathers. Contains a custom interface and accessible developer debugging panel, and supports translation.
WuchangDebugTools 🛠️
A powerful debugging and developer toolset tailored for "Wuchang: Fallen Feathers", allowing you to deeply explore the game's internals and easily manage game resources!
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✨ Core Functions
**Customized interface**
- **Native integration**: Seamlessly connects with the UE4SS debugging interface.
- **Precise Control**: Provides input boxes to accurately set the amount of money and skill points.
- **Category Unlock**: Separate buttons are used to unlock different categories of items:
- Weapons, gems, tools
- Skill styles and equipment
- Enchanting and help entries
- **Convenient Features**: Unlock store inventory and fast travel locations with one click.
- **Clear Layout**: Organized using tabs, with clearly divided areas.
- **Achievement Warning**: Before executing the batch unlock function, you will be clearly prompted about its impact on Steam achievements.
**Developer debugging panel**
- **Internal Access**: Directly access the game's built-in debugging interface.
- **Real-time Monitoring**: Displays real-time status data and game status.
- **Translation Guide**: Comes with a Chinese to English translation guide (to the best of my ability).
- **READ-ONLY EXPLORE**: This is a read-only interface for safely exploring the game's internal mechanics.
**Achievement Consideration**
- Set up separate areas for different types of unlock functions.
- Clear warnings about effects on Steam achievements.
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📋 System Requirements
- **Game**: "Wuchang: Fallen Feathers" (Steam/Epic/GOG versions are available)
- **Pre-end tool**: UE4SS (Unreal Engine 4 Scripting System)
- Download address:
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📥 Installation Guide
- **Install UE4SS**:
- Download UE4SS and extract it to the game directory: `.../Wuchang Fallen Feathers/Project_Plague/Binaries/Win64/`
- **Install this module**:
- Download this module and extract it to: `.../Win64/ue4ss/Mods/WuchangDebugTools/`
- **Enable Mod**:
- Open the `ue4ss/mods.txt` file.
- Add a line: `WuchangDebugTools: 1`
- **Enable console (recommended)**:
- Open the `ue4ss/UE4SS-settings.ini` file.
- Under the `[Debug]` section, set:
```ini
ConsoleEnabled = 1
GuiConsoleEnabled = 1
GuiConsoleVisible = 1
```
- **Start the game**: The interface will automatically load and display.
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🎮 How to use
The mod interface will be loaded automatically in the game.
**Available functional areas**:
- **Items and Unlockable Features**: Manage your game resources.
- **Chinese debugging menu access**: Enter the game's native debugging panel.
- **Batch Unlock Option** (with warning): Unlock multiple items quickly.
The translation guide included with the interface can help you understand the elements on the Chinese debugging panel.
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⚠️ IMPORTANT NOTES
- **Backup Save**: Please be sure to back up your game save before using the unlock function.
- **Achievement Impact**: The batch unlocking function will affect the acquisition of Steam achievements.
- **Read-only panel**: The Chinese debugging panel is read-only and is used to view information.
- **Underlying call**: This module calls the existing debugging function of the game.
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🔧 Developer Reference
For developers, a high-level reference is included in the mod files. For example, the `one_hit_kills.lua` file shows how to achieve a one-hit kill effect by modifying `ExtendedStatComponent_C`.
The `DebugCommand.lua` file contains the complete type definitions extracted from the game. To get all game types, use UE4SS's **"Generate Lua Types"** function.
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📖 Debug Panel Translation Guide
In order to facilitate the use of the Chinese debugging panel built into the game, a terminology comparison table is provided here:
| Chinese terminology | English translation | Description |
|:--- |:--- |:--- |
| Player | Player | Main Pl …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.