Give Item Cmd
Simple Console Command Module --- Add item spawning capabilities through a simple console interface. It has expired after the latest update. Mod author **Hero** (nginx067) provided a temporary fix in the comments section, which works for most users.
Screenshots 2 screenshots
About this mod Machine translation
Simple Console Command Module --- Add item spawning capabilities through a simple console interface. It has expired after the latest update. Mod author **Hero** (nginx067) provided a temporary fix in the comments section, which works for most users.
Give Item Cmd
A simple console command mod designed for "Wuchang: Fallen Feathers" that allows you to generate game items directly by entering commands! 🎮✨
✨ Core Functions
- **Console Command**: Use the `give_item` command to generate items.
- **Full item support**: All item types such as weapons, armor, and accessories can be generated.
- **Simple interface**: Directly integrated into the game console, no additional graphical interface required, clean and neat.
- **Stable and reliable**: Use the debugging function inside the game to ensure stable functionality.
📦 Installation Guide
- **Install UE4SS** (if not already installed)
*Download address:
- Unzip it into the game's `Win64` folder.
- **Install this module**
- Unzip to: `ue4ss/Mods/GiveItemCmd/` directory.
- Add a line to the `ue4ss/mods.txt` file: `GiveItemCmd: 1`.
- **Enable console** (very important!)
- Open the `ue4ss/UE4SS-settings.ini` configuration file.
- Set `ConsoleEnabled = true`.
- Set `GuiConsoleEnabled = true`.
🎮 How to use
- **Open console**: Press the `~` (tilde) key while in game.
- **Generate items**: Enter the command `give_item`.
**Example command**:
- `give_item 10000 1` # Generate "Yunshuang Blade"
- `give_item 10030 1` # Generate the basic version of "Flame Blade +10"
- `give_item 18021 1` # Generate "Dhutanga's Mask"
- `give_item 19013 1` # Generate "Double Lion Pendant"
🔍 Find item ID
The module contains two reference files:
- **mapped_items.json** (recommended)
- Clear and easy-to-read item name and ID mapping table.
- **DT_ITEM_EQUIPMENT.JSON** (full data table)
- Raw data exported from FModel, including complete technical details.
**Item ID range reference**:
- **Weapons**: 10000 - 15000+
- **Armor**: 18000+
- **Accessories**: 19000+
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**💡 Tips**: In order to browse items more conveniently, I have uploaded all item mapping data to GitHub:
Hope this helps you guys find what you're looking for!
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⚠️ IMPORTANT NOTE
- **Exploration and Entertainment**: This module is designed to facilitate player experimentation and exploration. It has not been fully tested on more than 10,000 items. Some tested functions are stable.
- **Weapon Upgrade**: When you generate a "+10" weapon (such as ID 10030), you get the **base version** of the weapon, not the upgraded version. The game does not automatically upgrade when items are generated.
- **At your own risk**: There are a large number of items in the database, and some items may behave abnormally. Please be sure to **back up your saves**!
📋 Prerequisites
- UE4SS (latest version)
- Enable console in UE4SS settings
📝 Supplementary information
- Items are added directly to your inventory.
- There is no graphical interface in the design, it is pure console interaction.
- For a complete graphical interface debugging experience, you can try the `WuchangDebugTools` module.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.