Cheat menu (damage modifier)

by OrionAcerola·v2.0·Updated 2025-12-15

Your game, your decision. Adjust values ​​in real time; any changes are not saved permanently and therefore will not affect your save file.

Screenshots 2 screenshots

About this mod Machine translation

Your game, your decision. Adjust values ​​in real time; any changes are not saved permanently and therefore will not affect your save files.

Cheat Menu (Damage Scaler)

🎮 **Your game, you decide! ** This is a powerful real-time cheat menu that allows you to adjust various values ​​in the game as you like. All modifications are temporary and will not be written to the archive, allowing you to experiment without worrying about damaging game progress.

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✨ New features in version 2.0

The UE4 console menu has been removed and the cheat menu is now integrated into the **UE4SS Debug Console**.

**IMPORTANT:** Please make sure you are using the latest version of **UE4SS** and enable console functionality in the `UE4SS-settings.ini` file:

```ini

GuiConsoleEnabled = 1

```

**Open/close console shortcut key:** `Ctrl+O`

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⚙️ Prerequisites

  • **UE4SS**

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🎯 Adjustable options

👹 **Enemy related**

  • **Physical Damage** - Multiplier of physical damage caused by the enemy (raw damage, regardless of player resistance).
  • **Elemental Damage** - Multiplier of elemental damage caused by the enemy.
  • **Status Damage** - Multiplier of status damage caused by the enemy.

🦸 **Player related**

  • **Physical Damage** - Multiplier of physical damage caused by the player (raw damage, regardless of enemy resistance).
  • **Elemental Damage** - Multiplier of elemental damage caused by the player.
  • **Status Damage** - Multiplier of status damage caused by the player.
  • **Maximum Health** - After setting the value, resting at the shrine will take effect.
  • **Maximum Stamina** - Adjust the player's upper limit of stamina.
  • **Movement Speed** - Adjust the player's movement speed. Once set press the sprint button to update the values ​​in-game.
  • **Attack Speed** - Adjust the player's attack speed.
**⚠️ WARNING: ** Minimum value is 0.5. Setting it to 0 will cause the player to get stuck in the attack animation (soft lock of the game), and the only way to exit is `Alt+F4`.

⚡ **Menu Function**

  • **Save** - Saves all values ​​currently set.
  • **Reset** - Resets all values ​​to default values ​​(1.00x, i.e. no bonus).

💡 **Suggestion:** Keep the value between **0-10**. Higher values ​​may lead to unpredictable behavior, but feel free to explore!

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📂 Installation Guide

  • **Module installation path:**

```

\Wuchang Fallen Feathers\Project_Plague\Binaries\Win64\ue4ss\Mods

```

  • **Configuration file location:**

The `UE4SS-settings.ini` file is located at:

```

\Wuchang Fallen Feathers\Project_Plague\Binaries\Win64\ue4ss

```

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💻 Tips for mod developers

If you want to add or edit anything in my mod, or are just interested in the source code, the C++ source code for the UE4SS DamageScaler GUI can be found on **GitHub**.

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🙏 Acknowledgments

Sincere thanks to the **UE4SS development team** for providing powerful tool support!

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
CheatMenu
File size
477.8 KiB