Cheat menu (damage modifier)
Your game, your decision. Adjust values in real time; any changes are not saved permanently and therefore will not affect your save file.
Screenshots 2 screenshots
About this mod Machine translation
Your game, your decision. Adjust values in real time; any changes are not saved permanently and therefore will not affect your save files.
Cheat Menu (Damage Scaler)
🎮 **Your game, you decide! ** This is a powerful real-time cheat menu that allows you to adjust various values in the game as you like. All modifications are temporary and will not be written to the archive, allowing you to experiment without worrying about damaging game progress.
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✨ New features in version 2.0
The UE4 console menu has been removed and the cheat menu is now integrated into the **UE4SS Debug Console**.
**IMPORTANT:** Please make sure you are using the latest version of **UE4SS** and enable console functionality in the `UE4SS-settings.ini` file:
```ini
GuiConsoleEnabled = 1
```
**Open/close console shortcut key:** `Ctrl+O`
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⚙️ Prerequisites
- **UE4SS**
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🎯 Adjustable options
👹 **Enemy related**
- **Physical Damage** - Multiplier of physical damage caused by the enemy (raw damage, regardless of player resistance).
- **Elemental Damage** - Multiplier of elemental damage caused by the enemy.
- **Status Damage** - Multiplier of status damage caused by the enemy.
🦸 **Player related**
- **Physical Damage** - Multiplier of physical damage caused by the player (raw damage, regardless of enemy resistance).
- **Elemental Damage** - Multiplier of elemental damage caused by the player.
- **Status Damage** - Multiplier of status damage caused by the player.
- **Maximum Health** - After setting the value, resting at the shrine will take effect.
- **Maximum Stamina** - Adjust the player's upper limit of stamina.
- **Movement Speed** - Adjust the player's movement speed. Once set press the sprint button to update the values in-game.
- **Attack Speed** - Adjust the player's attack speed.
**⚠️ WARNING: ** Minimum value is 0.5. Setting it to 0 will cause the player to get stuck in the attack animation (soft lock of the game), and the only way to exit is `Alt+F4`.
⚡ **Menu Function**
- **Save** - Saves all values currently set.
- **Reset** - Resets all values to default values (1.00x, i.e. no bonus).
💡 **Suggestion:** Keep the value between **0-10**. Higher values may lead to unpredictable behavior, but feel free to explore!
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📂 Installation Guide
- **Module installation path:**
```
\Wuchang Fallen Feathers\Project_Plague\Binaries\Win64\ue4ss\Mods
```
- **Configuration file location:**
The `UE4SS-settings.ini` file is located at:
```
\Wuchang Fallen Feathers\Project_Plague\Binaries\Win64\ue4ss
```
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💻 Tips for mod developers
If you want to add or edit anything in my mod, or are just interested in the source code, the C++ source code for the UE4SS DamageScaler GUI can be found on **GitHub**.
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🙏 Acknowledgments
Sincere thanks to the **UE4SS development team** for providing powerful tool support!
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.