FastTravelPlus 30
Raises the Fast Travel Point building limit from 10 to 30. Install on both server and client for multiplayer. Pick only one Fast Travel Plus variant.
About this mod Author’s original text
Fast Travel Plus (30 Point Limit)
Raises the Fast Travel Point building limit from the default 10 to 30.
Pick only one variant. Installing multiple Fast Travel Plus packages at the same time will cause a conflict.
Available variants: x20 | x30 | x50
Installation
Via mod manager (recommended)
Install through r2modman or the app — the pak file is placed automatically.
Manual install
Place MoreFastTravelPoints_30_P.pak in:
R5\Content\Paks\~mods\
Create the ~mods folder if it does not exist. Launch the game and the new limit is active immediately.
To uninstall, delete the pak file from the ~mods folder.
Multiplayer and Dedicated Servers
Both the server and each player must have this mod installed for it to work fully.
- Server owners: place the pak in R5\Content\Paks\~mods\ and restart the server. The server enforces the actual building limit.
- Players: each player installs locally so the "Can place X more" UI count is correct.
| Setup | Result |
|---|---|
| Server + client both have mod | Fully working — limit raised, UI correct |
| Server only | Players can build beyond 10 but UI shows wrong count |
| Client only | UI shows higher count but placement beyond 10 silently fails |
| Neither | Vanilla 10-point limit |
Conflicts
Conflicts with any mod that modifies DA_BuildLimits_FastTravel. This includes mods that bundle Fast Travel limit changes alongside bonfire or signal fire changes. Install only one conflicting mod at a time.
Notes
- Does not affect bonfires or signal fires — those limits are unchanged.
- Tested in singleplayer and on a G-Portal dedicated server.
- May need an update if a future game patch changes the building limit system.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.