Scout TF2 Hands
Loud and obnoxious *Hey! I asked for 'Strong and Beautiful' in description!*
About this mod Author’s original text
Scout TF2 Cosmetics for White Knuckle
By GibbDev
Description
Team Fortress 2 Scout is iconic character. I love TF2. Some say a bit much...
BUT for you that means there are a bunch of White Knuckle resource packs. Main functionality is supported by vanilla game cosmetic system but some additional functionality requires additional game modification.
Content Support Table
| | Pack | type | Game Version | Mods | Notes |
| --- | --- | --- | --- | --- | --- |
| | Scout TF2
| Hands
| 0.55+ | ~
Optional
| Standard pack with just hand retextures. Has support for 7 emotes |
| | Scout TF2 BLU
| Hands
| 0.55+ | ~
Optional
| Version of Standard pack with BLU styles hand wraps. Has support for 7 emotes |
| | Scout TF2 RED
| Hands
| 0.55+ | ~
Optional
| Version of Standard pack with RED styles hand wraps. Has support for 7 emotes |
| | Scout TF2 (Item retextures)
| Hands
| 0.55+ | ~
Optional
| Standard pack with additional items that can be held retextured. Has support for 7 emotes |
| | Scout TF2 RED (Item retextures)
| Hands
| 0.55+ | ~
Optional
| BLU team pack with additional items that can be held retextured. Has support for 7 emotes |
| | Scout TF2 RED (Item retextures)
| Hands
| 0.55+ | ~
Optional
| RED team pack with additional items that can be held retextured. Has support for 7 emotes |
| | Scout TF2
| Voice
| 0.55+ | ~
Optional
| Scout voice replacements for most actions. Jumps do __not__ include occasional voicelines (Hes obnoxious enough)
Additional features that require mods:Sentry audio replacement so it sounds like TF2 lvl2Hammer denizen hit sounds that sound like stock batHammer creature kill sounds with occasional scout gloating _bonk!_ |
| | Scout TF2 (Loud jumps)
| Voice
| 0.55+ | ~
Optional
| Scout voice replacements for most actions. Jumps include occasional voicelines (Hes not obnoxious enough)
Additional features that require mods:Sentry audio replacement so it sounds like TF2 lvl2Hammer denizen hit sounds that sound like stock batHammer creature kill sounds with occasional scout gloating _bonk!_ |
| | Scout TF2 (item support)
| Voice
| 0.55+ | ~
Optional
| Scout voice replacements for most actions. Jumps do __not__ include occasional voicelines (Hes obnoxious enough)
Additional features that require mods:Sentry audio replacement so it sounds like TF2 lvl2Hammer denizen hit sounds that sound like stock batHammer creature kill sounds with occasional scout gloating _bonk!_ Also includes some of the item sounds changed.|
| | Scout TF2 (Loud jumps) (item support)
| Voice
| 0.55+ | ~
Optional
| Scout voice replacements for most actions. Jumps include occasional voicelines (Hes not obnoxious enough)
Additional features that require mods:Sentry audio replacement so it sounds like TF2 lvl2Hammer denizen hit sounds that sound like stock batHammer creature kill sounds with occasional scout gloating _bonk!_ Also includes some of the item sounds changed.|
Showcase
Installation
Modded
Search Scout TF2/R2Modman mod browser and install.
If you prefer manual installation required mods are:
- __BepInExPack__ by BepInEx - v5.4.2305 or above
Launch the game once to generate all the BepInEx folders
- __Resourceful Hands__ by MonkSilly - v1.0.0 or above
Put RH into BepInEx/plugins folder.
- __Scout TF2__
Put contents of zip into BepInEx/plugins folder.
If everything done correctly when in-game you will see several packs inside cosmetics menu
Vanilla
To install manually:
- Download latest version from Releases
- Unzip the scout-tf2 archive
- Put packs with -hands into [Steam game install]/White Knuckle_Data/Mods/Cosmetics/Hands folder
- Put packs with -voices into [Steam game install]/White Knuckle_Data/Mods/Cosmetics/Voices folder
- Launch the game
[IMPORTANT]
Vanilla cosmetic system for voices doesnt support custom sounds outside very limited range of player sounds.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: