Rope Physics Rewrite
Rewrites White Knuckle's ropes with momentum-based swinging, natural climbing, slack rope carrying, corner wrapping, and stable collisions.
About this mod Author’s original text
Rope Physics Rewrite
I ended up rewriting most of White Knuckle's rope movement because the
original ropes could feel awkward and unpredictable.
Swinging now carries your momentum properly, climbing behaves more like
the normal handholds, and releasing a rope should not launch you across
the map. Fast swings also keep the rope inside your hand's grip instead
of dropping it because the rope briefly moved outside the game's normal
reach check. Ropes can be carried while slack, wrap around corners,
collide with the environment, and settle on floors and ledges.
How It Works
- Hold sprint while using a rope to enter swing mode.
- Walk without sprinting to enter climb mode, including at high angles.
- Move forward and backward while swinging to pump gradually.
- Grab anywhere on the rope without losing your incoming momentum.
- Hold two ropes at the same time.
- Walk with a loose rope while standing on the ground.
- Jump while holding a rope to loosen it until tension returns.
- Grab a solid ledge while holding a rope to climb normally while the
rope follows behind you.
The rewrite also cleans up hand jitter, extreme release speed, repeated
rope boosting, unstable loose ends, wall clipping, and erratic corner
deflections.
Important
Leaderboard submissions are disabled while this plugin is installed.
Do not combine this with another mod that replaces rope movement or rope
physics.
Installation
Mod Manager
Install with r2modman, Gale, or the Mod Manager and launch
the game through your selected profile.
Manual
- Install BepInEx 5 for White Knuckle.
- Place WhiteKnuckleRopeRewrite.dll in BepInEx/plugins.
- Restart the game.
Configuration
The first launch creates:
BepInEx/config/com.wk.ropephysicsrewrite.cfg
Available settings:
- Enabled
- PumpPower
- Gravity
- Damping
There is no menu or hotkey.
Source and Issues
Source code and issue tracking are available on
GitHub.
Documentation Note
The release documentation was drafted with AI assistance and reviewed
and edited by the author.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: