InfiniteSave
Makes disc saves in White Knuckle last forever - loading from one never uses it up.
About this mod Author’s original text
InfiniteSave
Makes disc saves in White Knuckle last forever.
Normally, every time you load (or get revived from) a disc save it uses up one of its lives, and once it runs out the save is deleted and your next death is a real game over.
With this mod installed, loading from a disc save never spends a use - you can revive from the same disc as many times as you want.
You still need to actually save to a disc the normal way (insert a disk, use the save terminal) - this mod only stops that save from ever being used up afterwards.
Config
Found in BepInEx/config/amione.InfiniteSave.cfg after the first run (or in the in-game Mods menu if you have WKModMenu installed):
- InfiniteDiscSaves (default: true) - master on/off switch.
- NotifyInConsole (default: true) - prints a small message in the dev console every time a disc save gets protected.
Installation
- Install BepInEx 5 for White Knuckle.
- Drop InfiniteSave.dll into White Knuckle/BepInEx/plugins/InfiniteSave.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: