Tuner
A simple mod to enhance the sound of guitars, tambourines, maybe even boomboxes
Screenshots 1 screenshots
About this mod Author’s original text
Tuner
art by cxong
Usage
The Tuner mod _works out of the box without any input_. You can simply press / (default keybind) to cycle through effects (including to turn Tuner effects off).
Customize
[!TIP]
If you'd like to use configure your own custom mode, you can add/edit a configuration file with your desired values at %AppData%\godot\app_userdata\webfishing_2_newver\tuner.json.
You can read more about these values and how AudioEffectReverb works at the Godot docs
{
"room_size": 0.38,
"damping": 0.4,
"spread": 0.7,
"hipass": 0.08,
"dry": 0.7,
"wet": 0.3,
"predelay_msec": 150,
"predelay_feedback": 0.04
}
damping: Double
Defines how reflective the imaginary room’s walls are. Value can range from 0 to 1.
dry: Double
Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1.
hipass: Double
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1.
predelayFeedback: Double
Output percent of predelay. Value can range from 0 to 1.
predelayMsec: Double
Time between the original signal and the early reflections of the reverb signal, in milliseconds.
roomSize: Double
Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1.
spread: Double
Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1.
wet: Double
Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.
Changelog
See here
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.
Install these first, or the mod will not work: