KMod

v1.6.0·Updated 2024-11-15

Size Changer and Keybind Loader. Comma to shrink, period to grow, slash to reset size. Never drink a size soda again! Requires SizeUnlocker to go beyond vanilla limits (optional dependency).

About this mod Author’s original text

KMod

Small collection of Webfishing features

Current features as of 1.6.0:

  • SizeChanger: Change size by holding comma or period. Reset with slash. Saves player size after 6 seconds have passed after changing size. Loads player size on lobby connect.

UPDATE AS OF GAME VERSION 1.09+: Because of newly built in game limitations on size, the player can only shrink to a player size of 0.6 or grow to a player size of 1.4 just using gdscript. This is still outside of the range you can get with sodas, but is not close to the original range of size changing. I added support in 1.5.0 for the mod SizeUnlocker. This will let you go beyond the current vanilla limitations, and is required if you want to see other players beyond those sizes.

  • KeybindFix: Open and Close OptionsMenu on boot (shortly after splash screen now, specifically). This loads in custom key binds that the game otherwise waits for you to open your options menu to initialize. Not impactful to performance.

You can enable or disable the features using the config file located under /configs/KMod.json. This will only generate after the first time launching the game with this mod installed. This can be done manually by editing the json, or through r2modman's config editor, or using Hook Line & Sinker through the config editor, or through TackleBox's in game mod menu (requires restart to apply).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.

Dependencies

Install these first, or the mod will not work:

NotNet-GDWeaveLoafWF-TitleAPI

File & checksum

Filename
KMod-1.6.0.zip
File size
147.6 KiB
SHA-256
86f4be2b4d3156a177c0014038531c795de451cf922e4fae84e0e2ffa17767ba
Stored at
2026-10-06 19:17