FinapseX
Script Executor for Webfishing -TeamFishnet:3
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About this mod Author’s original text
Finapse X
Realtime GD Script executor for Webfishing - brought to you by Team Fishnet:3
About
Lets you run scripts in-game without using the editor or recompiling mods for debugging, developing and other shenanigans
Features
- Visual Studio Code integration via extension (check changelog for details)
- send scripts to other Finapse X users with the Share (top left) button or the "-sendscript [name]" chat command
- customizable keybind to open and close (Default F1)
- totally original name and ui (rip Synapse)
- syntax highlighting and codemap (I wish CodeEdit was a 3.5 node)
- built-in PlayerAPI, KeybindsAPI libraries and localPlayer variable
- open and save scripts as.gd files
- button to delete previously executed scripts (stop infinite loops!)
Requirements
- GDWeave
- BlueberryWolfi APIs
- TackleBox
- Socks
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.
Dependencies
Install these first, or the mod will not work:
NotNet-GDWeaveBlueberryWolfi-BlueberryWolfiAPIsPuppyGirl-TackleBoxtoes-Socks