FinapseX

v1.4.1·Updated 2025-09-15

Script Executor for Webfishing -TeamFishnet:3

Screenshots 1 screenshots

About this mod Author’s original text

Finapse X

Realtime GD Script executor for Webfishing - brought to you by Team Fishnet:3

About

Lets you run scripts in-game without using the editor or recompiling mods for debugging, developing and other shenanigans

Features

  • Visual Studio Code integration via extension (check changelog for details)
  • send scripts to other Finapse X users with the Share (top left) button or the "-sendscript [name]" chat command
  • customizable keybind to open and close (Default F1)
  • totally original name and ui (rip Synapse)
  • syntax highlighting and codemap (I wish CodeEdit was a 3.5 node)
  • built-in PlayerAPI, KeybindsAPI libraries and localPlayer variable
  • open and save scripts as.gd files
  • button to delete previously executed scripts (stop infinite loops!)

Requirements

  • GDWeave
  • BlueberryWolfi APIs
  • TackleBox
  • Socks

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.

Dependencies

Install these first, or the mod will not work:

NotNet-GDWeaveBlueberryWolfi-BlueberryWolfiAPIsPuppyGirl-TackleBoxtoes-Socks

File & checksum

Filename
FinapseX-1.4.1.zip
File size
105.8 KiB