DOOMFishing

v1.0.1·Updated 2024-11-26

A port of the first level of DOOM

About this mod Author’s original text

DOOM-Fishing

A port of the first level from DOOM into webfishing

  • The main DOOM sound track has been added to the in-game set of tracks, and will play when you first load up the map.
  • The middle of the map is where you can find all 3 cabins, the quest board, light house, bait shop
  • You are able to fish in the green areas, which can be found in the middle of the map:
  • And another one towards the end of the map:
  • You can also get in the green areas, if you want to get out you can use the bounce mushrooms in each of them:
  • You can use the light house to get out of the map, where you will find bounce mushrooms to help you get around:

IMPORTANT INFO

  • The map's model was oringally made by pancakesbassoondonut on sketchfab:

LINKS:

  • page:
  • Github page:

Snail's stuff

  • If you want to support me check out one of my socials below
  • If you need to suggest a bug with this map, suggest an idea for it, or give me an idea for a new mod, then you can do that in my discord server below

Discord server:

My Youtube:

Twitter:

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.

Dependencies

Install these first, or the mod will not work:

Sulayre-Lure

File & checksum

Filename
DOOMFishing-1.0.1.zip
File size
16.7 MiB