DECTalk
the silly aeiou TTS:3
About this mod Author’s original text
DECTalk for WEBFISHING
A mod that adds DECTalk or better known as the Moonbase Alpha Text To Speech to WEBFISHING
Install
Please install
Misc
The GDNative DECTalk part of this should work with other godot projects than WEBFISHING, feel free to rip that part out of this project and use it else where.
Building
DECTalkMod C#
To build the project, you need to set the GDWeavePath environment variable to your game install's GDWeave directory (e.g. G:\games\steam\steamapps\common\WEBFISHING\GDWeave). This can also be done in Rider with File | Settings | Build, Execution, Deployment | Toolset and Build | MSBuild global properties or with a.user file in Visual Studio.
GDExtension
- You'll need to recursively download this repository to get the submodules in the GDExtension folder.
- Build godot-cpp for debug
- Place the proper version of DECTalk.dll into GDExtension/dectalk/dist/DECTalk.dll
- Build with CMAKE
Godot
- Open the project
- Export PCK
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Most WEBFISHING mods need the GDWeave loader; the bundled readme explains where files go.
Install these first, or the mod will not work: