Set Exit Vector

v1.0.5·Updated 2025-10-04

Automatically sets the exit vector when the void drive is charged.

About this mod Author’s original text

Set Exit Vector

Version 1.0.5

For Game Version 1.2.0

Developed by 18107

Requires: BepInEx-BepInExPack-5.4.2100, NihilityShift-VoidManager-1.2.10

💡 Function(s)

  • Automatically sets the exit vector when the void drive is charged
  • Configure using GUI

🎮 Client Usage

  • Simply install
  • Configure using GUI at F5 > Mod Settings > Set Exit Vector

👥 Multiplayer Functionality

  • ✅ Host
  • Only the host needs this mod.
  • ✅ Session
  • Marks the room as Mod_Session when hosting.

🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop SetExitVector.dll into Void Crew\BepInEx\plugins

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackNihilityShift-VoidManager

File & checksum

Filename
Set_Exit_Vector-1.0.5.zip
File size
106.2 KiB