Eject Callouts

v1.1.2·Updated 2024-09-20

Calls out to your allies when you drop an item. Also can tells which item you dropped.

About this mod Author’s original text

Eject Callouts

Version 1.1.2

For Game Version 0.27.0

Developed by Gruncle Chuck

Requires: BepInEx-BepInExPack-5.4.2100, VoidCrewModdingTeam-VoidManager-1.2.0

💡 Function(s)

  • Calls out to your allies when you drop an item. Also can tells which item you dropped.

🎮 Client Usage

Configure via GUI

  • F5 > Mod Settings > Eject Callouts

Configure via Commands

  • /ejc help: Shows helpful information in the chat box, 5 pages total
  • /ejc item: Shows item name when you drop an item.
  • /ejc note: Shows a notification, without the item name, when you drop an item.
  • /ejc null: Doesn't show a notification when you drop an item. (Turns off mod)
  • /ejc local: Tells you whether your messages get shown to everyone.
  • /ejc funny: Tells you whether your messages are random funny messages or not.
  • /ejc omit: Allows you to disallow certain categories from being called

👥 Multiplayer Functionality

Note to mod developer: Remove all but one, and describe any custom functionality.

  • ✅ Client
  • Only the client needs this mod.
  • ✅ Session
  • Requires the room to be marked as Mod_Session to function.

🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop EjectCallouts.dll into Void Crew\BepInEx\plugins

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackVoidCrewModdingTeam-VoidManager

File & checksum

Filename
Eject_Callouts-1.1.2.zip
File size
16.4 KiB