Delayed Shards

v0.1.2·Updated 2025-04-21

Stores functional shards when inserted into the astral map, which may be activated on demand.

About this mod Author’s original text

Delayed Shards

Version 0.1.2

For Game Version 1.1.0

Developed by 18107, Dragon

Requires: BepInEx-BepInExPack-5.4.2100, NihilityShift-VoidManager-1.2.8

💡 Functions - Stores functional shards when inserted into the astral map, which may be activated on demand

  • On insertion of a minefield or excort shard, a related counter is incrimented.
  • Clients can request activation of stored data shards.
  • Provides a GUI display of stored escort and minefield shards.
  • Provides keybinds and commands for shard execution.
  • Settings can be configured at any time via F5 menu.
  • Data is propogated from host to clients with the mod.

🎮 Client Usage

  • The Host must have the mod.
  • The Pilot should have the mod.
  • Shard count can be viewed in the bottom left corner when visible. Default visibility requires the local player to actively be piloting.
  • Configure mod settings at F5 > Mod Settings > Delayed Shards.
  • Activate Escort and Minefield shards with keys 2 and 3 while sitting in the pilot's seat.
  • Clients without the mod can use!ActivateShard and!CountShards instead of keybinds.

👥 Multiplayer Functionality

  • ✅ Client
  • The Pilot should have the mod
  • ✅ Host
  • The host must have the mod
  • If the host leaves the game and the new host doesn't have the mod, all inserted shards will be lost!!!
  • ✅ Session
  • Requires the room to be marked as Mod_Session.

🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop DelayedShards.dll into Void Crew\BepInEx\plugins

Known Issues

  • If the host leaves the game and the new host doesn't have the mod, all inserted shards will be lost.
  • Audio for escort/minefield summon played on insertion rather than on execution.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackNihilityShift-VoidManager

File & checksum

Filename
Delayed_Shards-0.1.2.zip
File size
155.9 KiB