Automatic Ship Systems
Makes circuit breakers, thruster boosters, and trims self reset. Disables Progression.
About this mod Author’s original text
Automatic Ship Systems
Version 0.0.3
For Game Version 1.1.1
Developed by 18107, Dragon
Requires: BepInEx-BepInExPack-5.4.2100, NihilityShift-VoidManager-1.2.8
Makes circuit breakers, thruster boosters, and trims self reset. Disables Progression.
Intended for solo players.
💡 Functions
- Automatically fixes trims after 5 minutes of being inactive
- Automatically fixes circuit breakers after 30 seconds of being tripped
- Automatcally charges boosts 1 minute after fully discharged.
- GUI to configure features
- Disables progression when starting a session as host.
🎮 Client Usage
- Simply install
- Play as host
- Configure via GUI at F5 > Mod Settings > Automatic Ship Systems
👥 Multiplayer Functionality
- ✅ Host
- Only the host needs this mod.
- ✅ Session
- Marks the room as Mod_Session when hosting.
🔧 Install Instructions - Install following the normal BepInEx procedure.
Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.
✔️ Mod installation - Unzip the contents into the BepInEx plugin directory
Drag and drop AutomaticShipSystems.dll into Void Crew\BepInEx\plugins
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: