VoidMod
VoidMod is a Blueprint Framework and Handler for Modding Voices of the Void
About this mod Author’s original text
VoidMod Loader for VotV
VoidMod is a Unreal Engine 4.27.2 Blueprint Framework/API and Handler for Modding Voices of the Void.
Completely Rewritten as of 6/11/2024!
VoidMod Supports:
- Custom Events (Story and Random)
- Custom Props (Thanks to Fusion, supports fixes for custom prop content)
- Time Control/Conditions
- Player Stats Control
- Custom UI
- Saving/Loading Variables per save
- Custom Satellite/Root Console Commands (Custom sv. commands)
- Mod Dependencies Fetching
Installing Mods
If you are not/R2ModManager to install your mods, you may follow the guides left on the Voices of the Void Modding Wiki.
R2ModManager should automatically install VoidMod compatible mods for you just by using the Download Button.
Resources and Support
Those looking for instruction for creating or installing mods can look at the Voices of the Void Modding Wiki, which I manage.
Most Resources can be found in the EternityDev Discord.
- #e-votv-modding is the channel where you can find early releases of Mod Development UE4 Projects and get support for issues related to VoidMod and Modding
VoidMod1 is based on SpawnMenu by Blob (Discord: Blob#4673)
VoidMod2 requires Fusion by ghost_of_nynrah
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: