Signals and Symbols
A small accessibility mod for Voices of the Void.
About this mod Author’s original text
Signals & Symbols
An accessibility mod for Voices of the Void.
Adds L0–L3 text indicators to signal entries, so signal level can be read without relying solely on white, red, yellow, and green UI colors.
Report a bug or suggest an improvement
Features
- Adds L0–L3 indicators to the computer Database signal list.
- Adds L0–L3 indicators to the workstation Playback Panel.
- Keeps the original signal colors unchanged.
- Visual-only: does not alter signal data, behavior, progression, or add gameplay content.
Compatibility
- Tested with Voices of the Void: a090n
- Requires UE4SS / VotV Shimloader for manual installation.
Preview
Examples
Installation
Mod Manager installation is recommended.
Manual installation
Install unreal shimloader
- Copy dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the UE4SS folder in the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
- GAME-Win64-Shipping.exe
- ue4ss.dll
- UE4SS-settings.ini
- dwmapi.dll ← This is the unreal-shimloader binary. It will load UE4SS for you.
- Mods/
Install Signals & Symbols
- Copy Signals_and_Symbols.pak from the pak folder to GAME/Content/Paks/LogicMods directory.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
unreal_shimloader