OmniVision

v1.1.1·Updated 2026-09-03

This mod adds new surveillance and scanning devices to the game, along with the ability to display camera feeds on in-game TVs.

Screenshots 3 screenshots

About this mod Author’s original text

OmniVision

This mod adds new surveillance and scanning devices to the game, along with the ability to display camera feeds on in-game TVs.

⚠️WARNING⚠️ This version of OmniVision is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!

If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.

Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

  • Lidar/Angle - Sets the scanning angle of the lidar (in degrees).

Default: 40

  • Lidar/PointsPerTick - Sets the number of scan points generated per tick.

Default: 100

  • Lidar/Lifetime - Sets the lifetime of scanned points (in seconds).

Default: 12

  • Lidar/Range - Sets the maximum scanning distance.

Default: 7000

  • Lidar/PointSize - Sets the size of each lidar point.

Default: 1

  • Lidar/CullDistance - Sets the minimal distance from the camera at which lidar points are still rendered.

Default: 100

  • ScreenUpdateDelay - Sets the camera image refresh delay (in seconds).

Default: 0.1

  • ScreenUpdateRadius - Sets the distance from the player at which the screen updates.

Default: 7

Preview

  • CCTV mode:
  • Lidar:
  • 360 camera:

Features:

360 Camera:

  • Can rotate 360 degrees.
  • Has three modes which control camera view rotation: Up, Down, and Auto.
  • Modes can be changed by pressing toggle on the camera or by clicking the orange refresh button on the laptop while watching the camera.
  • You can buy it in the in-game store under the essentials category for 200 points.
  • You can also craft it using a good quality camera, plastic scrap, and electric scrap.

Lidar:

  • Used to scan the surrounding environment.
  • Displays detected objects as colored points, with different colors depending on object type.
  • You can buy it in the in-game store under the tools category for 300 points.
  • Fully customizable through mod configs.

CCTV mode:

  • Can be enabled on any in-game TV.
  • Has three different layouts to display multiple cameras: 1x1, 2x2, 3x3.
  • You can enable the CCTV mode by pressing "Cameras" button in the TV menu.
  • To adjust the CCTV system, you need to select a layout configuration, choose a cell for a camera, then select the camera.

Manual installation guide.

Install unreal shimloader

  • Copy dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
  • Copy the contents of the UE4SS folder in the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dll ← This is the unreal-shimloader binary. It will load UE4SS for you.
  • Mods/

Install ModUtils

  • Copy ModUtils.pak from the pak folder of the ModUtils package to GAME/Content/Paks/LogicMods directory.
  • Copy the contents of the mod folder of the ModUtils package into the GAME/Binaries/Win64/Mods/Acitulen-ModUtils directory.

*You need to create the Acitulen-ModUtils folder manually.

Install OmniVision

  • Copy OmniVision.pak from the pak folder to GAME/Content/Paks/LogicMods directory.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

unreal_shimloaderacitulen-ModUtils

File & checksum

Filename
OmniVision-1.1.1.zip
File size
851.4 KiB