kelsfunnychauchat
Dr. Kel has a French protorifle from World War 1 now. Yes, you can craft it in Story Mode. No, I will not tell you how. (Only hint is: It involves the Old Rifle somehow.) Enjoy. Credit to TastyTony on
About this mod Author’s original text
gun shooty
adds a shitty surplus World War I era French light machine gun. it jams quite often but what else did you expect for a retrofitted prototype machine gun from World War I? craftable in-game, all i will say is that you need the Old Rifle....there may also be a secret in store for those who are in good standing with the arirals...:]
UPDATE v1.2.0: Massive over the board fixes for most things that were broken or fucky in the initial release of the mod. If you've been having troubles with things not working correctly before, download this update! The custom events and related content should work without a hitch now. Contact @mayonnaizze on the EternityDev Discord if anything seems to be wrong.
UPDATE v1.3.0: ATTENTION! MASSIVE BUG-FIX! HOPEFULLY! If you have played with this mod before Update v1.3.0 and are not willing / able to restore from a backup BEFORE you installed the mod, CONTACT @mayonnaizze on the EternityDev Discord for them to perform a swift unfucking of your the save file prank bug.
credit to ghost_of_nynrah on Discord for programming help.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: