DebugMod

v6.0.0·Updated 2026-09-03

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

Screenshots 8 screenshots

About this mod Author’s original text

DebugMod

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!

If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.

Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

  • MainMenuBind - Sets the keybind to open main debug menu.

Default: M

  • DestroyBind - Sets the keybind to destroy the object you are looking at.

Default: Alt+B

  • InspectBind - Sets the keybind to open object inspector for object you are looking at.

Default: Alt+N

  • TimeStopBind - Sets the keybind to toggle timestop.

Default: Alt+T

  • ToggleSpectatorBind - Sets the keybind to toggle spectator.

Default: Alt+V

  • SwapSpectatorBind - Sets the keybind to replace spectator with player.

Default: Alt+L

  • SpectatorHints - Enables hints in spectator mode.

Default: true

  • TimeStopSounds - Enables sound effects during time stop activation.

Default: true

  • InspectorMode - Allows you to choose one of three inspector modes: Object for Actors, Component for Actor mesh components and Zone for scanning multiple actors in radius.

Default: Object

  • ZoneRadius - Sets range of the zone inspector. Can also be changed in-game by scrolling the mouse wheel.

Default: 300

  • ElementsPerPage - Sets the maximum number of elements displayed on a single page of a list (may affect performance).

Default: 200

  • ResetLocks - Resets all locks.

Preview

Demonstration

  • Teleport across worlds:
  • Event activator:
  • Variable inspector:
  • Bytecode inspector:
  • Spectator:
  • Extended spawn menu (with deferred spawn):
  • ESP:
  • Viewmodes:

Main menu

Object locator

Console

Servers

Signal panel

Teleport across worlds

Events activator

Extended spawn menu

Waypoints

Features:

Main menu:

  • Freeze everything except player.
  • *Some entities may move during timestop.
  • Set time to 00:00, 12:00 or 03:30.
  • Change speed of day/night cycle.
  • Change global time speed.
  • Change player time speed.
  • Change ariral reputation.
  • Change in-hand drive processing level.
  • Force save game, even during events.
  • Disable annoying unsolvable labyrinth (backrooms).
  • Prevent crashing from some entities and events.
  • Prevent force teleport.
  • Set player points.
  • Make player immortal.
  • Prevent player death.
  • Make player satiety non-consumable (75%+).
  • Make player stamina non-consumable (75%+).
  • Make flashlight charge infinite (100%+).
  • Disable max hp loss.
  • Disable bleeding.
  • Disable ragdoll.
  • Enable fullbright for perfect night vision.
  • Make player inventory infinite.
  • Toggle spectator mode.
  • Turn on/off all the lights.
  • Clean and fix all base walls and floors from stains and cracks.
  • Remove trash.
  • Clean main base window.
  • Fix broken radio tower.
  • Fix broken radar towers.
  • Reboot transformers.
  • Base power control.

Object locator:

  • Find any actor in the world.
  • Find any props in the world.
  • Get objects locations.
  • ESP objects.
  • Teleport to objects.
  • Teleport objects to player.
  • Inspect objects.
  • Destroy objects.

Servers:

  • Break servers.
  • Fix servers.
  • Protect servers.
  • Spawn items for today's task.

Signal panel:

  • View signal images from all levels.
  • Listen signal sounds from all levels.
  • Read signal messages from all levels.
  • Spawn drives with signals from all levels.

Event panel:

  • Monitor meta paranoia.
  • Run story events.

*Most events can only be started in story mode.

  • Run trigger events.
  • Run ticker events.

*You need to set the number of tries to execute an event.

Waypoints:

  • Create waypoints.
  • Delete waypoints.
  • Teleport to waypoints.

*All waypoints are the same for all worlds.

Other:

  • Portable version of base console terminal.
  • Teleport across levels.
  • Extended spawn menu.
  • Property inspector.
  • Function inspector and executor.
  • Ability to disab

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

unreal_shimloaderacitulen-ModUtils

File & checksum

Filename
DebugMod-6.0.0.zip
File size
1.5 MiB