ZenLogin
Automatic login to your dedicated server after character selection. Change title screen logo. Hide changelog or modded text
Screenshots 1 screenshots
About this mod Author’s original text
ZenLogin
- Automatic login to your dedicated server after character selection.
- Change the title screen logo.
- Show/Hide the changelog on the title screen.
- Show/Hide the modded text on the title screen.
- Show/Hide the logout menu.
- Show/Hide the startup logos.
- Show/Hide the merch store link.
Full Gamepad Support.
Client Only
This mod operates entirely client side. That means you can connect to any vanilla server with this mod installed. Other players do not need to have the mod installed.
NOTE: If you host a game session with this mod installed then it will be considered to be installed on the server since your session is the server. Therefor, all clients will be required to have it. If you don't want to require all players to have this mod then you will need to host your game in a dedicated server. You can easily download and run the Valheim Dedicated Server from Steam or host one in the cloud.
Improve Your Experience
CORE MODS
The full collection of all Zen MODS:
- Radically improved QoL
- Incredible performance
- Pre-configured
- 100% Gamepad support
- Spectacularly immersive
Enjoy!
Sample Config File
Settings file was created by plugin ZenLogin v1.5.1
Plugin GUID: ZenDragon.ZenLogin
[General]
When enabled, automatically connect to the dedicated server after character selection.
NOTE: You can temporarily disable this by holding the Alt key before clicking "Connect"
Setting type: Boolean
Default value: true
Enabled = true
Host or IP address and port of the dedicated server. (Example: 127.0.0.1:2457)
Setting type: String
Default value:
Server Address =
If left blank and the server requires a password it will prompt the user for the password.
Setting type: String
Default value:
Server Password =
[Admin] Show the menu option "Logout" on the pause menu. (Vanilla: true)
If disabled it will force players to quit the game instead of logout.
This can be helpful when server admins need to force players to reboot the client.
Setting type: Boolean
Default value: true
Show Logout Menu = true
Show the startup logo branding. Turn this off to load the game faster.
Also, they are now always skippable via click or button press regardless of this configs's value.
Setting type: Boolean
Default value: true
Show Startup Logos = true
[Title Screen]
Set the path to a custom main menu title screen logo.
It can be a URL or a file path.
If it is a file path, it must be relative to: BepInEx/config/
You can create a subfolder if you wish.
Must be a.png file. Default dimensions: 1000x384
Example:
- YourLogo.png
- your_folder/YourLogo.png
-
Setting type: String
Default value:
Logo Url =
Show the Changelog Patch Notes on the title screen. (Vanilla: true)
Setting type: Boolean
Default value: true
Show Changelog = true
Show the Modded Text Info on the title screen. (Vanilla: true)
Setting type: Boolean
Default value: true
Show Modded Text = true
Show the link to the merch store. (Vanilla: true)
Setting type: Boolean
Default value: true
Show MerchStore = true
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: