Zathenheim
Modpack for the Private Server of the same name. But please try if you like the selection!
About this mod Author’s original text
Zathenheim
Private Server Modpack, but feel free to use it yourself if you like the selection!
Features
- More and varied Monsters & Foes
- Expanded in to currently unused Biomes
- Non Hostile critters for flavour and perhaps some hidden advantage
- New Flora - Nothing is purely decorative and all have at least one use!
- Quality of Life, more storage more inventory items and buffs, simplified chat
- Reduced Mist experience. Can add Mist-be-gone Back client side if your totally against it!
Planned
- Rework of treasure tables to reflect the added enemies (Time consuming to achieve any sort of balance!)
Many Thanks to Therzie and Coemt for their advice and camaraderie! Rusty And Balrond as well while I'm at it, and all the mod authors featured. I'm just a damned librarian!
| Version | Update Notes |
|-----------|--------------------------------------------------------------------------------------------------|
| 1.1.3 | - More damn fine tuning
| 1.1.2 | - The Devil made me do it
| 1.1.1 | - Because I missed a couple of point release updates OFC
| 1.1.0 | - Removal of fire & ice pending Therzies full release of the new stuff:) Bog witch update
| 1.0.0 | - Overhaul land update and inclusion of Blaronds Amazing nature
| 0.9.6 | - Weekly Point release updates
| 0.9.5 | - Weekly Point release updates welcome return of Simple Meads
| 0.9.4 | - Fix to previous
| 0.9.3 | - Weekly Point release updates
| 0.9.2 | - Adding the bit I forgot previously doh!
| 0.9.1 | - Weekly Point release updates and introducing Cooking add ons
| 0.9.0 | - Weekly Point release updates
| 0.8.9 | - Config tweak due to added bugs
| 0.8.8 | - Important bugfix
| 0.8.7 | - Weekly update for Multiple point releases & Plan Build is back
| 0.8.6 | - Multiple point releases on core Mods
| 0.8.5 | - Multiple point releases on core Mods
| 0.8.4 | - Multiple point releases on core Mods
| 0.8.3 | - Post Ashland's Marketplace Update and point releases
| 0.8.2 | - Post Ashland's Final Tweak I hope
| 0.8.0 | - Post Ashland's Initial release some Mods sadly gone, some work some have small issues but largely are stable and fine.
| 0.7.5 | - Weekly update for Multiple point releases (Randomiser & Jotunn)
| 0.7.4 | - Weekly update for Multiple point releases
| 0.7.3 | - Weekly update for Multiple point releases
| 0.7.2 | - Weekly update for Multiple point releases
| 0.7.1 | - Weekly update for Multiple point releases
| 0.7.0 | - Bugfixes to Balronds Seasonality point release.
| 0.6.9 | - Multiple point release updates
| 0.6.8 | - Seasonality point release update, plus Monthly reset of Biome resources.
| 0.6.7 | - Multiple point release updates, including a possible fix for the Log in Out bug
| 0.6.6 | - Bugfix released for Shipyard, plus the odd point release as why not if ya gotta ya gotta!
| 0.6.5 | - Multiple point release updates
| 0.6.4 | - Yet more point releases, and Adding Odins Undercroft for advanced building use.
| 0.6.3 | - As seems to be my lot a Mod gets a point release while I am working on the Modpack...
| 0.6.2 | - Added marketplace swapped out Simple chat as marketplace does it better and Multiple point release updates on several other mods, added Glass build pieces.
| 0.6.0 | - Multiple point release on Main content. Added simple chat Mod, and ofc redone all the bloody configs to allow for the improved features!
| 0.5.2 | - FPS/Loop fix attempt swapping out a couple of Mods not performing as desired. Uninstall and clean up of previous version recommended.
| 0.5.1 | - Multiple point release updates
| 0.5.0 | - Multiple point release updates
| 0.4.9 | - Minor Updates, point releases but when there's over 5 of them time to Test & refresh
| 0.4.8 | - Minor updates
| 0.4.7 | - Therzie stuff Hotfixes and havign a Cow delaying everything.
| 0.4.6 | - Therzie stuff rework including new content! Second attempt as Seasonal weather variations this time by Biome!
| 0.4.5 | - Updated Seasonality, again... tweaked configs
| 0.4.4 | - Updated Seasonality. Ve
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: