Zarkow Turret Defense
Adds ability to build defensive turrets in several versions to turn raid-events into fun Turret Defense moments
About this mod Author’s original text
Zarkow Turret Defense
Description
Imagine building your house, some farming area, maybe a marina or a whole village - and you get a message saying that the 'The Forest Is Moving' or 'The Ground Is Shaking'. You now know what is next is a boring session of trying to out-run and not dying to the many monsters that keep spawning, as they try to disturb your building-adventure.
Let's turn the games most boring event into something fun!
The Turret Defense addition allows you to magically build effective sci-fi turrets that can deal with monsters attacking your settlements and dig-sites.
Mod tested primarily in singelplayer game and have been designed to work in multiplayer too. But it requires confirmation.
Version
1.4.1100
Upgraded depends to match latest due to release of 1.0 of the game.
Content
The mod features the ability to build a number of different turrets and other defense items.
Below turrets require a Workbench nearby:
- Turret Mk. I -- 2x Tin, 4x Wood
- Turret Mk. II -- 2x Copper, 4x RoundLog
- Turret Mk. III -- 2x Bronze, 4x RoundLog
- Turret Mk. IV -- 2x Iron, 4x FineWood
- Turret Mk. V -- 2x Silver, 4x FineWood
- Turret Mk. VI -- 2x BlackMetal, 4x FineWood
- Turret Mk. VII -- 2x BlackMarble, 4x FineWood
- Heavy Turret Mk. I -- 2x BlackMetal, 4x Iron, 10x FineWood
- Heavy Turret Mk. II -- 2x BlackMarble, 4x Iron, 10x FineWood
- Heavy Turret Mk. III -- 2x FlametalNew, 4x Iron, 10x FineWood
- Advanced Turret Mk. I-- 4x FlametalNew, 4x Iron, 4x SurtlingCore
- Missile Turret -- 1x SurtlingCore, 2x Bronze, 4x FineWood
- Quad Missile Turret -- 3x SurtlingCore, 3x Bronze, 4x FineWood
- Multi Missile Turret -- 4x SurtlingCore, 4x Silver, 4x FineWood
- Drone Turret -- 2x SurtlingCore, 2x Bronze, 4x FineWood
- Healing Drone Turret -- 2x AncientSeed, 2x SurtlingCore, 2x Bronze, 4x FineWood
- Repair Drone Turret -- 2x AncientSeed, 2x SurtlingCore, 2x Bronze, 4x FineWood
- Gather Drone Turret -- 2x AncientSeed, 2x SurtlingCore, 2x Bronze, 4x FineWood
- Fishing Drone Turret -- 2x AncientSeed, 2x SurtlingCore, 2x Bronze, 4x FineWood
- Logger Drone Turret -- 2x AncientSeed, 2x SurtlingCore, 2x Bronze, 4x FineWood
Below turrets does NOT require a Workbench nearby:
- Signal Turret -- 10x Resin, 4x Wood
- Spotlight Turret -- 10x Resin, 4x Wood
- Mine Turret -- 2x Pukeberries, 4x Wood
- Electricity Mine Turret -- 1x TrophyHatchling, 4x Wood
- Light Turret Mk. I -- 2x Flint, 4x Wood
- Light Turret Mk. II -- 2x Bronze, 4x RoundLog
Building parts that can be built without Workbench nearby:
- Light Stick (Any color) -- 2x Wood, 4x GreydwarfEye
Building parts requiring Workbench nearby:
- Small Spotlight -- 1x Iron, 10 GreydwarfEye
- Spotlight Tower -- 3x Iron, 10 GreydwarfEye
- Tall Spotlight Tower -- 5x Iron, 10 GreydwarfEye
- Laying Iron Structure -- 5x Iron
- Standing Iron Structure -- 5x Iron
Additional turrets and helper-gear to be added in future versions.
Functionality
- A turret that is in SCAN mode, tracking a target, will show a YELLOW searchlight.
- A turret that is in ATTACK mode, attempting to destroy a target, will show a RED searchlight and TURN ON the laser-sights.
The mode of a turret can easily been seen from a distance based on the Searchlight being activated and if so what color it has. A turret that has no target to SCAN or ATTACK will idle and wait for targets to wander into their scanning-range.
- All turrets will attack any monster they deem to be a threat. The base-range is 25 with an increase in range for each higher Mk version used.
The group called ForestMonsters will be considered less of a threat and can be as close as half the attack-range before being automatically attacked, if the monster is not Alerted and for instance attacking the base or the player. For any ForestMonster that is attacking the player the full range is used. This also means a deer or boar will not be automatically attacked when it is far away and minding its own business.
- Turrets will track monsters that is up to 5
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: