YoureInjured

v1.7.3·Updated 2026-06-28

A grounded injury system for Valheim with body-part wounds, bleeding, infection risk, Leather Scraps bandages, two in-game-day ground blood, player blood stains, sea rinsing, and HUD fixes.

About this mod Author’s original text

You're Injured

Part of the Scavengers Survival Series for Valheim.

You're Injured makes damage more meaningful. A fight can leave a wound behind: bleeding, impaired movement, higher stamina costs, infection risk, and a reason to stop and treat yourself.

Latest update — V1.7.2

Removed blood from the mod. My Crimson Blood now has all the blood features.

What it adds

  • Separate injury values for head, torso, arms, and legs.
  • Leg injuries that affect running and jumping.
  • Arm injuries that increase attack stamina costs.
  • Head/torso injuries and infection that affect stamina recovery.
  • Bleeding, clotting, infection risk, and infection.
  • Early-game treatment using Leather Scraps.
  • Cold-water rinsing for infection risk under the right conditions.
  • Local-only wound blood: impact spray, falling drips, and persistent ground blood.
  • Weapon-specific hit audio and a bandage-wrap sound.
  • A movable/resizable injury HUD.

Controls

  • G — Use Leather Scraps to treat wounds.
  • O — Enter or leave the Injuries HUD layout editor.
  • Drag the panel to move it.
  • Drag a gold corner handle to resize it.
  • F2 — Write diagnostics to BepInEx/LogOutput.log.
  • F3 — Toggle injury effects for the current session.
  • Ctrl + F3 — Hide or restore the mod HUD along with Valheim's HUD toggle.

Configuration

  • General > Enabled turns the injury system and its effects on or off.
  • HUD > ShowInjuryPanel hides only the Injuries HUD.
  • HUD > HideHudWithCtrlF3 controls whether Ctrl + F3 hides this HUD.
  • Damage thresholds, bleeding, recovery, infection, blood visuals, audio, and HUD options are configurable.

Audio and assets

Keep the supplied assets folder beside the DLL. The default audio path is:

BepInEx/plugins/YoureInjured/assets/audio/

Installation

  • Install through r2modman, or install BepInExPack for Valheim manually.
  • Place YoureInjured.dll and the supplied assets folder in BepInEx/plugins/YoureInjured.
  • Launch Valheim once to create the config file.

Multiplayer

Use the same version for the people playing together so injury behaviour remains consistent.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
YoureInjured-1.7.3.zip
File size
401.0 KiB