WiresTinyToolTweaks

v1.0.2·Updated 2026-10-04

Small vanilla-style tool interaction tweaks.

About this mod Author’s original text

Wire's Tiny Tool Tweaks

Small vanilla-style tool fixes.

In 1.0.2, both features are independently configurable in BepInEx's \Features\ section. Both default to true:

  • \Dismantle empty carts and ships\: makes empty carts/boats removable with the hammer, respecting the normal checks.
  • \Interact while holding build tool\: restores normal interactions and animations with a build tool equipped.
  • Interact normally with things while a build tool is equipped.
  • Successful interactions still animate the held build tool.
  • Dismantle empty boats and carts with the hammer when they are safe to remove and you are within the required crafting-station range.
  • Vehicle dismantling plays the normal held-tool swing animation.
  • Occupied/in-use vehicles, non-empty storage, wards and no-build areas are respected.
  • Hover lookup while a build tool is equipped uses cached delegates instead of per-frame reflection allocations.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
WiresTinyToolTweaks-1.0.2.zip
File size
100.0 KiB