Waypoint

v1.1.7·Updated 2025-09-12

Adds waypoint location to the world that will act as safe zones for vikings and adventurers alike.

Screenshots 1 screenshots

About this mod Author’s original text

# Waypoint

Adds waypoint location to the world that will act as safe zones for vikings and adventurers alike. You can find them in 5 different biomes (meadows, blackforest, swamps, mountains and plains)

## Installation (manual)

  • extract Waypoint.dll file to your BepInEx\Plugins\ folder.
  • open console (F5) then type this command to generate the location on existing worlds: (NOTE: Needs UpgradeWorld mod in order for the command to work).

" /waypoint generate "

## Features

  • Adds a new location scattered throughout the world.
  • You can use them as camp fires if you want to rest and have a rested buff (except in the swamps which is always raining).
  • Each biome has its own waypoint and gives different comfort level.
  • It also features a no monster zone with a limited range.

## Credits

  • @Majestic for all the feedbacks and always testing my new created mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Waypoint-1.1.7.zip
File size
3.5 MiB