Waypoint
Adds waypoint location to the world that will act as safe zones for vikings and adventurers alike.
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About this mod Author’s original text
# Waypoint
Adds waypoint location to the world that will act as safe zones for vikings and adventurers alike. You can find them in 5 different biomes (meadows, blackforest, swamps, mountains and plains)
## Installation (manual)
- extract Waypoint.dll file to your BepInEx\Plugins\ folder.
- open console (F5) then type this command to generate the location on existing worlds: (NOTE: Needs UpgradeWorld mod in order for the command to work).
" /waypoint generate "
## Features
- Adds a new location scattered throughout the world.
- You can use them as camp fires if you want to rest and have a rested buff (except in the swamps which is always raining).
- Each biome has its own waypoint and gives different comfort level.
- It also features a no monster zone with a limited range.
## Credits
- @Majestic for all the feedbacks and always testing my new created mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_Valheim