WarheimNetwork

v2.4.0·Updated 2026-09-01

Network mod

About this mod Author’s original text

WarheimNetwork

WarheimNetwork is an advanced networking optimization mod for heavily modded Valheim servers.

It improves how network data is sent, scheduled, compressed, and synchronized between the server and each connected player.

Please do not install it on your server without made world back-up, if you need any support contact me on Warheim Discord.

Features

  • Higher Steam networking rates and larger buffers
  • Negotiated packet compression
  • Faster and fairer ZDO synchronization
  • Adaptive congestion control for each individual player
  • Improved synchronization in large and heavily built areas
  • Extended timeouts for large configuration syncs
  • Smoother player and creature movement
  • Improved ship, rudder, and passenger synchronization
  • Protection against broken network object references causing repeated ZNetScene.RemoveObjects errors
  • Automatic fallback to vanilla behavior when a patch cannot be safely applied

WarheimNetwork is designed for large modpacks, dense worlds, high player counts, and servers where players have very different connection qualities.

Installation

Install WarheimNetwork on the server and on every client.

Requires:

  • BepInExPack Valheim
  • Jötunn

The server configuration is synchronized automatically with connected clients.

Important

Do not use WarheimNetwork together with other networking mods.

Only one networking overhaul should be installed at a time.

Contact & Server:

  • Warheim Discord
  • Warheim Website

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
WarheimNetwork-2.4.0.zip
File size
142.8 KiB