Warfare

v1.9.4·Updated 2026-09-22

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Screenshots 6 screenshots

About this mod Author’s original text

Join my discord -> Therzie Modding Discord

Checkout the mod trailer for my Deep North DLC -> click on the image below!

Warfare: Fire and Ice

Wizardry:

Armory mod:

Looking for a reliable server host that doesn't charge extra for quality hardware? Go checkout DatHost by pressing the image below! Get your multiplayer journey going within minutes!

Adding a total of 107 weapons, 8 shields, 13 arrows/bolts, 3 meads, 1 bombs, 2 pickaxes, and a new bow crafting station.

Warfare aims to fill the gaps that the Valheim devs left behind and building extra on top of all that!

Introducing new custom weapons like the War pike, Lances, Greatbows, two handed Bastard swords, throwing weapons + skill and many more!

Warfare also adds a large variety of new crafting materials for you to grind and craft new weapons and armor with (if combined with my Armory mod).

Warfare adds better and new combat animations to all two handed weapons making it a valid playstyle instead of the meme IronGate has designed it to be.

Offering new altered versions of battleaxe, sledgehammer and fenrir claws. The original recipes of these weapons are disabled on world load, you can still spawn these in. Warfare also adds a new one-handed throwable axe alternative.

Wreak havoc on your enemies with new Crossbows and the new Greatbow weapon!

Craft your bows, crossbows and arrows on the new Fletcher table crafting station! Build a target dummy to practice your aim!

Thirsty for more adventure after the ASHLANDS?

Check out the content expansion Warfare: Fire & Ice:

Bringing new weapons for you to craft, materials to gather and vegetation for the unfinished Deep North biome.

Monsters are not included, checkout the Monstrum mods to bring your world alive:

Introducing new monsters that will inhabit the world of Valheim and the unfinished Deep North biome, adding new end game content after the Ashlands!

ROADMAP:

-Ashlands weapon fillers

-Dual wield warpike for all tiers

-Dual wield axes for all tiers

-Dual wield swords for all tiers

Warfare/Monstrum/Armory/Wizardry WIKI link:

--WEAPON PREFABS--

AxeSilver_TW

AxeDvergr_TW

AxeFlametal_TW

AtgeirFlint_TW

AtgeirSilver_TW

BastardFlint_TW

BastardBone_TW

BastardChitin_TW

BastardSilver_TW

BastardBlackmetal_TW

BastardDvergr_TW

BastardFlametal_TW

BattleaxeFlint_TW

BattleaxeBronze_TW

BattleaxeIron_TW

BattleaxeSilver_TW

BattleaxeBlackmetal_TW

BattleaxeDvergr_TW

BattleaxeFlametal_TW

BattleaxeCrystal_TW

BattleaxeCrystalEmerald_TW

BattleaxeCrystalAmethyst_TW

BattleaxeCrystalSapphire_TW

BattleaxeCrystalTopaz_TW

BattlehammerElder_TW INSTALL NOTES:

It's recommended to remove your old Therzie.Warfare.cfg from your config folder and let the game generate a new one on startup with new updates!

KNOWN BUGS:

-Better Trader mod shits the bed when you add Warfare to your mods as it adds too many prefabs to the config file. Try KGMarketplace in combination with Majestic's Marketplace configs:

LANGUAGE OPTIONS:

You can find all the localized translation yaml files in the folder attached "TherzieTranslations", feel free to update old translations or create new translations and be sure to share em on my discord!

CREDITS:

@Majestic, huge credits to Majestic for bringing Warfare to it's current state!!

@Azumatt, huge credits to Azumatt for all his help and lessons!!

@Blaxxun, credits to Blaxxun for making Warfare fully independent

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Warfare-1.9.4.zip
File size
173.8 MiB