WackyEpicMMOSystem

v1.9.71·Updated 2026-09-30

Adds to your Valheim world a system of levels and distribution of characteristics

Screenshots 8 screenshots

About this mod Author’s original text

Wacky EpicMMO System

This mod adds an RPG-like system of levels and attribute increases: - Wacky Branch 1.9...

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Features:

  • On screen XP bar
  • Usage for Mob Trophies with Potions and XP Orbs
  • Allows admins to adjust player progression
  • Custom mobs can be added for XP gain.
  • PVP XP, With Level, XP worth and Days since the player last died.
  • Non Combat XP earning.
  • Shared group XP. Outside of groups all XP awards go to the character who struck the last blow. Requires Group Mod
  • MMO-like friends list. -Groups
  • Compatible with ItemRequiresSkillLevel mod. Equipment can be limited by level or attribute.
  • Compatible with Item Control mod. Control craft, equip, consume based on skill level or Almanac Classes or WackyEpicMMO
  • Compatible with KGMarketplace mod. Experience rewards can be added: (EpicMMO_Exp:250) Quests can be limited by level (EpicMMO_Level: text, 20) Read updated Marketplace docs. Adds a Dedicated Quest Button.
  • Adds a Dedicated Professions Button-Professions
  • Adds a Dedicated Guilds Button-Guilds

Attributes

Strength: Physical Damage increase, Carry Weight Increase, Decreased Stamina Consumption, Critical Damage

Dexterity: Player Attack/Usage Speed%, Stamina consumption (running, jumping) decreased,

Intellect: Elemental Damage increase, Eitr Regeneration increases, Eitr Increase

Endurance: Physical Armor increase, Flat Stamina, Stamina Regeneration

Vigour: Flat Health Increase, Health Regeneration, Elemental Armor increase,

Specializing: Critical Damage Chance, Mining Damage, Construction Piece Health, Tree Cutting Damage

Friends list

MMO-like friends list. - Groups MOD Group to earn XP, download requires Group mod for each client

Click the plus button at the bottom of the friends bar. Enter the name of the character you wish to add, starting with a capital letter.

The player will receive a friend request. Once accepted, the character will appear in your friends list. Group invites can be sent from the friends list.

Warning:

  • If you accept a friend request while the player who sent it is not logged in with the character, you will not be added to their friends list and they will need to resend the friend request.
  • You cannot send friend requests to yourself or characters you have already added. If you need to send another friend request, remove the character from the list first.
  • Friend requests that have been sent, but not accepted will be removed on logout. They must be accepted while both characters are online.

Creature level control

This mod should assigns levels to all in-game monsters. Every star added adds +1 to the level of the mob.

Cyan, White, Red, and Yellow Mobs

Higher level monsters will have their names appear in red. Monsters within your range will be white. Monsters below your level will be cyan. By default it is +- 10 of your current level.

If you are significantly higher level than a monster, your XP award will be reduced. Monsters that are significantly lower level than you will have their names appear in cyan.

Monsters that are 1 level higher than the character + MaxLevelRange will curve XP.

With defaults, starting exp req is 300 with a 1.05 multiplayer. So first 5 levels of experience required will be: level 1 is 300, 2 is 615, 3 is 946, 4 is 1293, 5 is 1658

Add LevelExperience on each level: disabled means that the levels will not add 300 each time: level 1 is 315, 2 is 330, 3 is 347, 4 is 365, 5 is 383. The jsons will all have to be reworked if this is disabled

Below is an image of 1.04 +500 and with LevelExperience disabled, so no 300 added. The difference is a lot. Also 1.08 scaling is added just to show how it gets into the millions pretty quickly.

With Low_damage_level- Damage dealt to a higher level monster will be reduced by the difference in levels. E.g. (Character level 20/ Monster level 50 = 0.4. Damage dealt will be 0.4% of normal damage)

damageFactor = (f

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
WackyEpicMMOSystem-1.9.71.zip
File size
18.8 MiB