Vanablade
RPG talent tree, dual wield, and stat allocation overhaul for Valheim.
About this mod Author’s original text
Vanablade
Valheim gameplay overhaul mod — talent tree, dual wielding, magic, RPG stats, and town building with AI NPCs.
Overview
Vanablade is a long-term Valheim overhaul that adds:
- Branching talent tree with prerequisite stats (Might, Mind, Agility, others)
- Dual wielding — pair any two one-handed weapons
- "One-hand greatswords" talent
- Magic system — self-buffing enhancement + active offensive spells
- RPG stats — expanded attribute system beyond vanilla
- Town building — player-placed structures with AI NPC residents (jobs, trades, assignments)
- New content — weapons, items, structures, creatures, biomes, NPCs
Visual style stays Valheim-faithful.
Tech Stack
- BepInEx (mod loader)
- Harmony (runtime patching)
- Jotunn (Valheim-specific library)
- Unity asset bundles (custom assets)
- Blender (art pipeline)
Status
Early development — planning/architecture phase.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_ValheimValheimModding-Jotunn