Valkyrie Death Messages
Announce your cause of death via shout! Let your pain be heard!
About this mod Author’s original text
Valkyrie Death Messages
Sometimes, you don't know what killed you. Other times, you thought your friend was about to back you up, only to realize that their loud swearing was actually an indicator of their sudden demise, and you are soon to join them.
Well, now you can have some warning about these events. When you die, you will announce it to the world with a final shout. This has the convenience of pinging your location to others, as a bonus.
Example death messages: I have succumbed to fire! I have been slain by an abomination! I have drowne-brlblrblrbl! I have been slain by a tree! I have perished! Likely by a combination of smoke, and fire! I have been slain by gravity!
There is also "I have perished!" in case the mod can't figure out why you died. And "sudden impact" if you somehow get killed by colliding with something that isn't a tree or the ground. At that point, it'll be up to you to explain how you killed yourself with a cart.
Installation (manual)
To install manually, place the ValkyrieDeathMessages file in the BepInEx/plugins folder. BepInEx has to be installed first.
I assume it'll work with mod managers, but I haven't tested.
Depends on Jotunn to work, so you'll need that installed as well.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: