ValhiemVRM EX2
Optimized and extended VRM and UnityPrefab loader
About this mod Author’s original text
Features
- VRM 0.0 model loading (humanoid only)
- Unity Prefab loading as player model (any rig type) via asset bundle
- Optimized loading and runtime code
- Weapon and armor replacement via additional VRM models (configured in main model settings)
- Animator overrides for humanoid VRM models via asset bundle loading (ex: hover animations instead of walking)
- Model settings in JSON or txt (old) format
- Model selection defined by player name
- Saving current model name in player save data (support for changing models)
Credits
Original mod repository (by yoship1639):
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_H3VR