ValhiemVRM EX2

v1.0.0·Updated 2024-02-04

Optimized and extended VRM and UnityPrefab loader

About this mod Author’s original text

Features

  • VRM 0.0 model loading (humanoid only)
  • Unity Prefab loading as player model (any rig type) via asset bundle
  • Optimized loading and runtime code
  • Weapon and armor replacement via additional VRM models (configured in main model settings)
  • Animator overrides for humanoid VRM models via asset bundle loading (ex: hover animations instead of walking)
  • Model settings in JSON or txt (old) format
  • Model selection defined by player name
  • Saving current model name in player save data (support for changing models)

Credits

Original mod repository (by yoship1639):

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_H3VR

File & checksum

Filename
ValhiemVRM_EX2-1.0.0.zip
File size
948.6 KiB