ValheimSFXBeavisAndGoblin
This mod improves ENORMOUSLY the game EXPERIENCE. Replaces the goblin sounds with beavis and butt-head ones.
About this mod Author’s original text
Valheim SFX - Beavis and Goblin
Offical port Hearto Lazor's Valheim SFX - Beavis and Goblin mod into the format.
This mod improves ENORMOUSLY the game EXPERIENCE.
Replaces the goblin sounds with beavis and butt-head ones.
Description
When I heard the goblin sounds, I can't stop thinking about how they will sound with the beavis and butt-head laugh. So here it is, this outstanding mod replaces the original goblin sounds with beavis and butt-head ones improving the PLAINS experience in 200%. Trust me this mod make the game better.
Video of the mod:
What this mod does:
Replace the sounds: goblin_idle, goblin_alert, goblin_hit, goblin_death.
Requirements
This mod requires the BepInExPack Valheim and the Custom Audio Location Music mod to be installed as a prerequisite.
Manual Installation
After installing BepInExPack Valheim and Custom Audio Location Music, extract this mod files into the BepInEx/plugins folder within your Valheim game directory.
Requests
If you have any issues or more sound ideas from beavis and butt-head episodes feel free to post it in the comments with a youtube link and timestamp.
Known Issues
If you have trouble with the Custom Audio Mod running constant audio file checks within your console menu, open the Custom Audio Config file within the BepInEx/Configs folder and turn both the Debug and the DumpInfo to = false.
Thanks to
aedenthorn for Custom Audio Mod
Technical
Here is a detailed list of the sounds included in this mod (Cleaned up, normalized):
sfx_goblin_alerted = sounds when the goblin is aggroed
- alert_1.wav = long laugh
- alert_2.wav = long laugh
- alert_3.wav = long laugh
- err can we watch some tv first.wav
- i am cornholio pt1.wav
- threaten me pt1.wav
sfx_goblin_death = sounds when the goblin dies
- death_1.wav = long scream
- death_2.wav = long scream
- death_3.wav = long scream
- this sucks.wav
sfx_goblin_hit = sounds when the goblin is hit by the player
- hit_1.wav = short scream
- hit_2.wav = short scream
- hit_3.wav = short scream
- hit_4.wav = short scream
sfx_goblin_idle = sounds when the goblin is walking peacefully in the plains
- laugh_1.wav
- laugh_10.wav
- laugh_11.wav
- laugh_12.wav
- laugh_13.wav
- laugh_14.wav
- laugh_15.wav
- laugh_16.wav
- laugh_17.wav
- laugh_2.wav
- laugh_3.wav
- laugh_4.wav
- laugh_5.wav
- laugh_6.wav
- laugh_7.wav
- laugh_8.wav
- laugh_9.wav
- what are we doing here.wav
- where are we going.wav
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: