ValheimSagas

v0.3.36·Updated 2026-09-24

Every Viking has a story. Standalone server website with player statistics, a 2D world atlas, character armory, leaderboards and evolving sagas.

Screenshots 4 screenshots

About this mod Author’s original text

Valheim Sagas

An illustrative saga in the working website: example story and events over copied playtest terrain. Example clock; no test stories or world data are included in the mod.

Every Viking has a story.

Your adventures, remembered: a standalone Valheim mod with a server-hosted website, a living 2D atlas, character armories, leaderboards and optional AI-written sagas.

The Trophy hall now features original boss illustrations, ornate Norse frames and fog-shrouded silhouettes until a shared victory is recorded. Trophy unlocks persist across time filters; first victories, highest-star encounters and fastest measured fights show separate evidence for the selected period. Highest-star ties prefer the shortest complete timing at that same star level. Kall uses a spoiler-free frozen monument, and incomplete multi-phase times remain unranked. Compare Vikings places each Viking in a distinct portrait column with shared stat labels between them.

Explore your fellowship

  • World Atlas: Valheim terrain captured at runtime, textured brown fog of war, personal or combined exploration, named player markers, online/offline filters and separate kill/loot heat maps.
  • Vikings: persisted equipped-character portraits, game item icons, detailed hover/focus/tap tooltips, resistances, gear effects and personal statistics. Shared portraits and equipment remain available after logout while the host website is running.
  • Adventure recap: recent boss victories, notable finds, losses and new saga chapters since your last visit on this browser. First visits cover the past day.
  • Trophy hall and comparisons: first recorded boss victories, shared teams and eligible fastest fights; compare two Vikings using every supported time filter.
  • Leaderboards: boss progression and credited teams, observed fight times, kills and stars, rarity discoveries, carried gold and optional Epic Loot bounties.
  • Optional SLS enhancements: host-colored zone squares that follow SLS fog settings, hover levels above 1, current Nemesis scores and distinct Nemesis boss-kill rankings.
  • Sagas: persistent personal and server stories with a separate recorded-facts ledger. Explore recorded chapter moments on the atlas when their locations are shared and discovered. The host must configure OpenRouter first; no template stories are generated.
  • Make it yours: boxed, full-screen or full-screen scrolling scenery. Your personal login can select backgrounds up to your recorded boss progression; everyone sees the saved selection. New browsers default to full-screen scroll.

Statistics support all history, 30 minutes, 1/6/12 hours, 1/3/7 days and custom dates. Live presence and last-known equipment are independent of the selected time window. Drops, verified earned collections and unknown pickups remain distinct; repeat pickups and bonus loot rolls cannot create extra kills.

Screenshots show an isolated copy of recorded playtest data, with display names replaced for publication. The atlas shows saved playtest exploration, a last-known Viking marker, colored personal icons and a fanned group connected to its true locations. One Viking owns these pins, so they share that Viking's color. The day/night dial uses a labeled example day/countdown because the offline snapshot has no live world clock. The Nemesis leaderboard is shown honestly with no recorded victories yet. These are website captures, not evidence that every multiplayer integration has been verified.

Install and open

  • Install BepInEx 5 and Valheim Sagas on the host and every participating client. Use the same release on each. In a mod manager, install the package; manually, extract its BepInEx folder into your profile/game installation. Keep the four plugin DLLs and web folder together.
  • Start a world. A dedicated server is optional: a normal hosted or solo world starts the website on that computer. The website stops when the host closes the world/game.
  • On the host computer, open New configuratio

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ValheimSagas-0.3.36.zip
File size
35.2 MiB