ValheimRiftMagic

v1.4.1·Updated 2026-09-27

Rift magic for Valheim: a blink-and-rift teleport staff, a poison-and-mend staff, rideable rift companions from any tamed animal, a trinket to call them, and the Riftling, an elite Ashlands foe.

About this mod Author’s original text

Rift Magic

Tear the world open. Blink across the battlefield, dissolve whole hillsides straight into your

stores, and bind your favourite animals to you across the rift: ride a war boar through the Black

Forest, a dire wolf through the mountains, and a moose through the Deep North.

Rift Magic adds two new Eitr staffs, rideable rift companions from any tamed animal, a trinket to

call them to your side, and a new elite enemy for the Ashlands.

Features

  • Riftwalker's Staff: blink along your line of sight, and open rifts that dissolve a 9×9×9 cube

of the world and deliver everything it was worth to an anchor you planted.

  • Staff of the Gnarled Root: poison bolts and clouds that rot your foes and mend your allies at

the same time.

  • Rift Saddles: one per animal, each cut from its own biome's materials, turning a named, tamed

animal into a rift companion. Bigger, tougher, glowing-eyed, and rideable, even the ones vanilla

never lets you ride.

  • Mounted combat: swing your weapon, draw your bow or cast your staff without leaving the saddle,

and have your mount attack beside you, with specials that grow with your bond.

  • Your companions on the map, wherever they are or wherever you left them.
  • Rift Tether: a trinket that pulls your companion through the rift to your side.
  • The Riftling: a rare, elite Surtling of the Ashlands that blinks around the fight and blinks

you with it.

  • Rift Core: the heart of the Riftwalker's Staff and the rift saddles. Take it from a Riftling or forge it at the Black Forge.

-...and a new mysterious unrest deep under the thrashing waves...

Riftwalker's Staff

| Input | Effect |

| --- | --- |

| Primary (tap) | Blink forward along your line of sight. Creatures in the way are thrown aside. |

| Secondary (hold 5s) | Plant an anchor where you aim, or if you already have one, open a rift where you aim. |

| Both (hold 5s) | Clear the anchor, so you can plant a new one. |

A rift dissolves everything in a 9×9×9 cube and sends it all to your anchor as items, at the most

it could ever yield. Every ore face, every log down to the last sub-log, and every pickable are

taken, along with the full contents of chests. Creatures drop double their loot and always their

trophy, and bosses take a heavy hit instead. Opening a rift costs 120 Eitr and a Surtling Core. A

rift that finds nothing costs nothing, and letting go early cancels it for free.

Everyone nearby sees it all: your anchor's glowing sigil stands in the world for every player,

with or without a staff, and other players watch your rift's sigil grow and its pillars of light

fall.

Rift Mastery. The staff grows with your Rift Magic skill and its upgrade level. A blink starts

at 16 m for 8 Eitr; at full skill with a fully upgraded staff it reaches 36 m for 4 Eitr, cast

about twice as fast. The staff's tooltip shows your current numbers.

Staff of the Gnarled Root

| Input | Effect |

| --- | --- |

| Primary | A green bolt. Where it lands, enemies are poisoned and allies gain Regrowth, healing over time. |

| Secondary | A lingering cloud around you that pulses the same effect. |

Players and tamed creatures are healed; everything else is poisoned. Poison resistance and

immunity work exactly as they do against a poison arrow.

Rift Companions

Each animal has its own saddle, made of the materials of the biome it comes from, so your mounts

keep pace with how far you have travelled. A saddle's recipe appears once you have handled its

materials and tamed that animal. Use one on a tamed animal that has a name, and it is bound to

you across the rift:

  • It grows from its infusion with rift energy, and its eyes glow purple.
  • It gains 2.5× health, 1.75× damage, and takes 40% less damage.
  • Feed it like a player. Health food raises its health, stamina food its riding stamina and

stamina regen (a lot), and Eitr food its damage and toughness.

  • The bond grows. Travelling, fighting and eating together earn it up to two stars.
  • It cannot die. At zero health a pillar of lig

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
ValheimRiftMagic-1.4.1.zip
File size
171.6 KiB