ValheimPictureFrame
the mod. Add a new piece of furniture, a picture frame. You can decorate it with your favorite pictures.
About this mod Author’s original text
Valheim Picture Frame
Remarks
This is a reprint, created to use a server-side docker. All rights belong to the creator of the original mod.
About Valheim Picture Frame
Add a new piece of furniture, a picture frame.
You can decorate it with your favorite pictures.
Install
Use Vortex.
If you want to install it manually, place it in BepInEX/plugins.
As a prerequisite mod, you will also need to install Jötunn, the Valheim Library.
Usage
Place the image files you want to decorate in ValheimPictureFrame/Assets/Images.
Place the picture frame in the game, interact with it with the E key, and enter the name of the image file you want to display, such as "sample-1.jpg".
Recipes
FineWood: 6
BronzeNails: 2
Notes
Image files can only load png or jpg
If you enter a URL starting with http, you can also view images on the web.(Example: https:xxxxx.jpg)
For image files set to horizontal/vertical frames, a 16:9 ratio is recommended.
If you want to share the same image on the same server, you must have the same image with the same name in a folder inside ValheimPictureFrame/Assets/Images.
Advanced Feature
Starting with version 1.1.0, we have introduced a mechanism to change the frame to any size and you can also decide the axis to be the fulcrum.
Since version 1.2.0, you can also specify a folder to play the images inside continuously. The default interval is 5 seconds.
Enter the text widget in the following format.
[file name]:[commands]
The command is as follows.
[scale=x]
Change to a frame that is x times the size.
(Examples)
sample-1.jpg:scale=2
(you can put a pictureframe that is 2 times bigger)
[pivot=position]
The axis that serves as the installation fulcrum of the frame can be set at the upper end, lower end, left end, and right end. You can also combine multiple fulcrum axes
(Examples)
valheim.jpg:scale=2 pivot=bottom
(you can put a pictureframe that is 2 times bigger and can be taken to the bottom point)
sample-1.jpg:scale=2 pivot=top,left
(you can put a pictureframe that is 2 times bigger and can be taken to the upper left point)
[interval=x]
Specifies the interval between image playback when a folder is specified in the text.
(Examples)
sampledir:interval=1
(Play the images in the sampledir folder at one-second intervals)
[frame=none]
Hide the frame.
And they command has an abbreviation
scale=s
pivot=p
top=t, bottom=b, right=r, left=l
interval=i
frame=f
(Examples)
sample-1.jpg:s=2 p=t,l
(you can put a pictureframe that is 2 times bigger and can be taken to the upper left point)
Donation
We are accepting support via Ko-fi.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: