ValheimLegends

v0.7.13·Updated 2026-10-11

Adds 12 selectable hero classes to Valheim, each with unique abilities and progression. Compatibility port for Valheim 1.0 (Unity 6). Lineage: TorannD -> Visteus -> Gia -> Dekas.

About this mod Author’s original text

Valheim Legends — 0.7.12 (Valheim 1.0 Port)

Adds 12 selectable hero classes to Valheim, each with unique abilities, custom visual effects, leveling progression, and configurable keybindings.

This release is a community continuation and compatibility port for Valheim 1.0 (Release build, Unity 6 / 6000.0.75f1).

[!NOTE]

Community Continuation & Attribution Notice

This release is maintained and packaged by momos3939 solely to provide Valheim 1.0 compatibility.

The original concept, core systems, and class designs were created by TorannD, with successive community maintenance and enhancements by Visteus, Gia, and Dekas. See the Credits & Attribution section below for full lineage history and upstream links.

What's New in 0.7.12

  • Expanded Shadow Wolf Customization:
  • Full configuration exposure for Ranger Shadow Wolf stats in ValheimLegends.cfg under [Class Modifiers] (health, health-per-level, duration, cooldown, stamina cost, speed, health regen, and damage taken) with automated multiplayer server sync.
  • Added safety clamping against invalid or negative values.
  • Automatic in-place config upgrade preserving player custom keybindings.
  • Critical Fix for Class Loss on Death:
  • Fixed long-standing lineage bug where players choosing a class at the altar lost their class, abilities, and icons upon dying and respawning. Active classes are now guaranteed to persist across deaths and respawns.
  • Valheim 1.0 / Unity 6 Compatibility:
  • Aligned all StatusEffect virtual overrides (including SE_Ranger.ModifyRunStaminaDrain(float, ref float, Vector3)) to match Unity 6 stamina mechanics.
  • Recompiled against Valheim 1.0 assemblies with modern.NET Standard 2.1 target framework.
  • Audited 100% of all 58 Harmony patch targets, 48 injected fields, 87 virtual overrides, and 23 reflection targets with zero discrepancies.
  • Dekas Lineage Features Retained:
  • Companion AI & Resilience: Shadow Wolf scaling, summoner-assist targeting (NotifyCompanionSummonerAttack), hold-ground logic (CompanionNoFlee_Patch, CompanionPheromoneFlee_Patch), and companion friendly-fire mitigation.
  • Dynamic Ability HUD: Configurable vertical or horizontal layout (iconAlignment), with real-time UI refresh upon changing offsets (icon_X_Offset, icon_Y_Offset).
  • International Keyboard Support: Layout-aware hotkey processing via Input.inputString for single-character keys, natively supporting AZERTY, QWERTZ, and custom layouts.
  • Embedded Asset Architecture: The 13.75 MB asset bundle (vl_assetbundle) is embedded directly inside ValheimLegends.dll.

12 Hero Classes & Abilities

To choose or change your class, bring the designated offering item to the Eikthyr Sacrificial Altar (the stone circle where you first spawn in a new world):

| Class | Offering Item | Playstyle / Focus |

|:---|:---|:---|

| Berserker | Bone Fragments | High-risk, high-reward melee juggernaut; thrives at low health |

| Druid | Dandelion | Nature caster; party healing, root crowd control, and briar summons |

| Duelist | Thistle | Agile fencer; precision strikes, rapid dashes, and defensive ripostes |

| Enchanter | Resin | Tactical controller; enemy debuffs, charm control, and elemental weapon imbuements |

| Mage | Coal | Pyromancer; explosive fireballs, freezing nova shields, and meteor storms |

| Metavoker | Raspberries | Arcane conjurer; holographic replicas, kinetic force waves, and elemental spells |

| Monk | Wood | Unarmed martial artist; chi blasts, high-impact kicks, and spirit defense |

| Priest | Stone | Radiant support; party heals, negative effect cleanses, and anti-undead smites |

| Ranger | Raw Boar Meat | Marksman; stealth stalk, sniper power shots, and loyal Shadow Wolf companion |

| Rogue | Honey | Shadow assassin; throwing daggers, rapid blink strikes, and backstab multipliers |

| Shaman | Greydwarf Eye | Totemic buffer; party combat enrage, electrical spirit shocks, and earthen shells |

| Valkyrie | Flint | Divine warrior; defensive bulwark shields, seismic leap slams, and aer

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ValheimLegends-0.7.13.zip
File size
13.7 MiB