ValheimLargeChests
Multiplies storage slots for wood, iron, blackmetal, and furniture chests with proportional crafting cost and retro-compatibility.
About this mod Author’s original text
Valheim Large Chests
Valheim Large Chests seamlessly upgrades and expands container storage capacity across all chests, furniture, and vehicles in Valheim, with dynamic scaling, retro-compatibility, and proportional crafting costs.
No clone prefabs, no clunky custom menus, and no extra clutter in your hammer: existing chests in your world and new chests you place instantly get expanded storage slots.
🇧🇷 Português
Principais Recursos
- Armazenamento Multiplicado (Padrão: 2x slots): Dobra automaticamente as linhas de armazenamento mantendo a largura e organização nativa do jogo.
- Custo Proporcional Balanceado (Padrão: 2x materiais): O custo de construção acompanha a expansão de espaço proporcionalmente aos materiais originais da receita.
- Retrocompatibilidade Imediata: Todos os baús já existentes e construídos no seu mapa/save recebem a capacidade expandida assim que você entrar no mundo, sem risco de perda de itens.
- Compatibilidade com Outros Mods: Totalmente compatível com AzuAutoStore, AzuCraftyBoxes, AutomaticFuel, ValheimBuildPuller e Epic Loot.
- Proteção de Embarcações: Mantém o compartimento de carga de navios e barcos no padrão original para preservar o equilíbrio de navegação, com suporte opcional a carrinhos de mão (Carts).
Contêineres Suportados
- Baú de Madeira (piece_chest_wood): 10 ➔ 20 slots
- Baú de Madeira Reforçada (piece_chest): 24 ➔ 48 slots
- Baú de Metal Negro (piece_chest_blackmetal): 32 ➔ 64 slots
- Baú Pessoal (piece_chest_private): 6 ➔ 12 slots
- Baú do Tesouro (piece_chest_treasure): 24 ➔ 48 slots
- Barril (piece_chest_barrel): 10 ➔ 20 slots
- Guarda-roupa (piece_chest_warderobe): 16/24 ➔ 32/48 slots
- Baús de Ashlands e Mistlands: Baú Dvergr, Baú de Grausten e Baú Carbonizado (Charred Chest).
Carrinho de Mão (Cart): 18 ➔ 36 slots (configurável)*.
🇺🇸 English
Key Features
- Expanded Storage (Default: 2x slots): Seamlessly multiplies container grid height while preserving native inventory layout and clean UI.
- Proportional Crafting Cost (Default: 2x materials): Balances gameplay progression by scaling crafting recipes proportionally to storage gains.
- Instant Retro-Compatibility: Automatically applies to both newly built chests and pre-existing containers in your worlds without resetting loot or risking item loss.
- Third-Party Mod Friendly: 100% plug-and-play with AzuAutoStore, AzuCraftyBoxes, AutomaticFuel, ValheimBuildPuller, and Epic Loot.
- Vehicle & Boat Safety: Safely isolates sea vessels to keep ship balance intact while optionally supporting land Carts.
Supported Containers
- Wood Chest: 10 ➔ 20 slots
- Reinforced Chest: 24 ➔ 48 slots
- Blackmetal Chest: 32 ➔ 64 slots
- Personal Chest: 6 ➔ 12 slots
- Treasure Chest: 24 ➔ 48 slots
- Barrel: 10 ➔ 20 slots
- Warderobe: 16/24 ➔ 32/48 slots
- Mistlands & Ashlands: Dvergr Chests, Grausten Chests, and Charred Chests.
Hand Cart: 18 ➔ 36 slots (toggleable)*.
⚙️ Configuration (local.valheim.largechests.cfg)
Easily customizable in-game via Configuration Manager (F1):
- Enabled (Default: true): Enable or disable container modifications.
- CapacityMultiplier (Default: 2): Multiplier for container slots (1 to 10).
- CostMultiplier (Default: 2): Multiplier for crafting materials cost (1 to 10).
- AffectCart (Default: true): Whether land carts receive multiplied storage.
- DynamicPrefabPatching (Default: true): Scans and patches dynamic prefabs in game data.
Compatibility
- Client & Server: Safe for singleplayer and dedicated multiplayer servers.
- Requires BepInEx 5.4.x and Jotunn.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: