ValheimHUDMaster
Move, scale and rotate vanilla HUD and some Marketplace UI elements in real time.
About this mod Author’s original text
Valheim HUD Master
Professional runtime HUD editor for Valheim.
Move, resize, rotate and organize HUD elements directly in-game.
Features
Visual Runtime HUD Editor
Drag HUD elements directly on screen
Real-time editing
No restart required
Professional editor workflow
Advanced Transform Controls
Move elements freely
General scaling from corners
Independent X/Y resize
Visual rotation system
Local-axis resize support for rotated HUDs
Smart Visual Detection
Dynamic auto-fit selection boxes
Accurate detection for:
Status Effects
Eitr Bar
Minimap
Hotbar
Player HUD
Supports dynamically growing UI elements
Professional Visual Handles
Viking/Valheim styled editor handles
Runtime PNG asset loading
Corner resize handles
Rotation handle
Hover feedback
High visibility editor overlay
HUD Group System
Create custom HUD groups:
Move multiple elements together
Shared scale
Shared rotation
Shared spacing
Shared visibility
Visual Effects
Opacity control
Rotation
Scale
Position offsets
Independent axis scaling
Safety Features
Reset system
Real-time updates
Safe fallback rendering
Config persistence
Current Supported Elements
Health Bar
Stamina Bar
Eitr Bar
Hotbar
Minimap
Status Effects
Crosshair
Boss HUD
Build HUD
Player HUD
Notifications
Compass
And more...
Controls
Key Action
F7 Toggle Visual Editor
Visual Editor
Corner Handles
General scaling
Side Handles
X/Y independent resize
Rotation Handle
Rotate around center
Center Handle
Move HUD element
Installation
Requirements
BepInEx
Valheim
Install
Install BepInEx
Extract the mod into:
BepInEx/plugins/
Launch the game
Asset System
Visual editor assets are loaded from:
BepInEx/plugins/AndersonMods-ValheimHUDMaster/assets/
Supported assets:
handle_move.png
handle_rotate.png
handle_scale_corner.png
selection_outline.png
Recommended Resolution
Designed primarily for:
1920x1080
1440p
4K
Ultrawide
Notes
Some complex Unity UI layouts may behave differently depending on:
Layout Groups
Anchors
Dynamic Content
Modded HUD systems
The editor includes fallback systems to maximize compatibility.
Roadmap
Planned features:
Snapping system
Grid editor
Preset profiles
Export/import layouts
Multi-monitor improvements
Better rotated bounding boxes
Visual gizmo upgrades
Developed By
AndersonMods
Professional Valheim HUD customization framework.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: