ValheimCuisine

v2.3.2·Updated 2026-09-26

Adds more than 300 food recipes inspired on cultural nordic delicacies, with norse mythology references to fit the game.

About this mod Author’s original text

Valheim Cuisine

While being lore-friendly, the mod grants a different approach on meals, especially if you're tired of gathering all those resources and not using them mid or late-game. Valheim's Cuisine gives a little more flexibility on food preparation, making good of what you have on your inventory at the moment and gives more purpose for collecting different kinds of foods and materials from different biomes.

The recipes are inspired on existing delicacies from the nordic countries, many of which trace back to the viking age, such as skause (boiled meat stew), hákarl (fermented shark meat) and morrpølse (offal meat sausage). They also reference various myths, stories, cultural aspects and social roles of the vikings, to better fit into the game.

Support

Like the mod? Buy me an energy drink (or a new keyboard, if you're feeling generous), so I can continue this beautiful project!

Features

  • More than 300 new recipes inspired on cultural nordic delicacies, with norse mythology references to fit the game;
  • Legendary recipes: feasts, foods and potions, obtainable only through a new crafting station, the cauldron Eldhrímnir. The foods have higher stats and higher duration than conventional foods, the feasts have even greater duration than vanilla feasts and the potions are pretty ~~overpower~~ strong (don't worry, it won't break your game, they're pretty hard to make);
  • Fuling recipes: craftable with a new cooking station, the Fuling Cauldron, you can make strong and useful potions and foods, but suffer the consequences of ingesting these foul consumables;
  • Useful potions, craftable with a new station, the Völva’s Cauldron or exclusively sold by Haldor;
  • Dvergr potions: strong potions with no downside, obtainable by processing their bases in the Dvergr Cauldron;
  • More oven recipes;
  • More mead ketil recipes;
  • More cooking station recipes;
  • Recipes using every single fish in the game, so now fishing actually pays off. Instead of just hanging fish on the wall, cook them!;
  • Eitr-Infused foods: hang your meats in the Eitr-Infuser and fuel it with magic woods to acquire food with an eitr pool and slightly better stats;
  • Dried foods, acquired by either hanging them on the Drying Hook or placing them on the Drying Rack. Dried food has higher stack size and longer duration;
  • Fermented foods, obtained with the new Food Fermenter - a small fermenter created solely for this purpose;
  • Grimpy's Box, a placeable box with a vættir trapped inside, that ~~poops~~ generates ectoplasm in exchange for sweets you put inside. Grimpy has its own lines and sfx;
  • Freydís, a placeable völva's familiar that gathers resources for your potion-making. Freydís has its own lines and sfx;
  • A new dungeon, the Hollowed Tree, with its own unique lore and an unique creature, the Corrupted Vættr. Explore the Black Forest to uncover its secrets;
  • Lox milking: with the right tool — the Milking Bucket — equipped you can collect milk from loxes, to use it in a variety of recipes;
  • A new tool, the Keg Hammer, to set your table with these new delicacies;
  • A new creature that lurks the shores of the deep north, the Frost Leech;

Notes

  • To spawn the Hollowed Tree on existing worlds, you'll need Upgrade World. Use the command locations_add VC_HollowedTree1, VC_HollowedTree2 start;
  • To set the table with the mod's foods, you'll need a new tool called the Keg Hammer, craftable on the forge with finewood, resin, tin and bronze nails;
  • To collect milk from tamed lox, equip the Milking Bucket (new tool crafted at the workbench with 10 wood, 8 resin and 1 barrel hoops), aim at the lox's belly, and press G. Only loxes that have had at least one calf can be milked;

Balance may be a tricky thing; the more recipes there are, the more difficult it gets. Furthermore, since every player has it's own mod setup, this mod will never be fully balanced for each user. The mod's balancing try* to follow the game's logic, so values use biome level, ingre

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ValheimCuisine-2.3.2.zip
File size
94.2 MiB