ValheimCreate
Free building for structural pieces (Building & Heavy Build tabs). No resource costs to place or remove. In-game UI to individually enable free building for extra pieces like torches and stake walls.
About this mod Author’s original text
ValheimCreate
A Valheim mod that removes resource costs for structural building pieces while
leaving all other gameplay mechanics intact.
What It Does
Valheim's built-in "free build" debug mode removes costs for everything — including
boats, crafting stations, fires, and other progression items. ValheimCreate targets
only the two structural build tabs:
| Tab | Examples |
|-----|---------|
| Building | Wood walls, floors, roofs, beams, doors |
| Heavy Build | Stone, iron, ashstone, and marble structural pieces |
All other tabs (Misc, Crafting, Furniture, Feasts, Food, Meads) retain their
normal material costs. Exploration and progression mechanics are unchanged —
you still need to find materials to unlock recipes.
Free Removal
Pieces placed via free build can also be removed without a crafting station nearby.
Only pieces you placed are affected — world-generated structures still require a
workbench to remove as normal. No resources are returned when removing a free-built
piece.
Extra Free Pieces
An in-game panel lets you individually enable free building for specific pieces
outside the two main tabs. Open it via the Free Build Piece Selection button,
which appears at the bottom of the build menu when the hammer's piece grid is open.
Currently supported extra pieces:
| Piece | Default |
|-------|---------|
| Standing Wood Torch | Off |
| Stake Wall | Off |
Enabled extra pieces follow the same rules as the main categories — free to place,
free to remove without a crafting station, no resources returned on removal.
Requirements
- BepInExPack for Valheim
- Jotunn (JVL)
Optional but recommended for in-game config:
- Configuration Manager
Installation
Install Mod Manager (recommended), or manually:
- Install BepInExPack if not already installed
- Install Jotunn if not already installed
- Drop ValheimCreate.dll into BepInEx/plugins/ValheimCreate/
Configuration
| Setting | Default | Description |
|---------|---------|-------------|
| Free Build → Enabled | true | Toggle free building on/off for all categories |
| Extra Free Pieces → Standing Wood Torch | false | Enable free build for Standing Wood Torch |
| Extra Free Pieces → Stake Wall | false | Enable free build for Stake Wall |
The config file is created at BepInEx/config/dpshaef.ValheimCreate.cfg on first
run. If you have Configuration Manager installed, press F1 in-game to adjust
settings without restarting.
Notes
- Multiplayer: all players on the server must have this mod installed
- Recipe discovery still works normally — you need to find materials to unlock
new pieces; you just don't consume them when placing
Changelog
0.2.10
- Fixed: resources were still consumed on placement even when free build was active
0.2.4
- Fixed: "Free Build Piece Selection" button now correctly shows and hides with the piece selection window
- Fixed: toggle checkboxes no longer overlap their labels in the Extra Pieces panel
0.2.0
- Added: in-game "Free Build Piece Selection" panel accessible from the hammer's build menu
- Added: individually toggleable free build for Standing Wood Torch and Stake Wall
- Added: free removal — player-placed free-build pieces can be removed without a crafting station nearby
- Added: no resources are returned when removing a free-built piece
0.1.0
- Initial release: free placement for all Building and Heavy Build tab pieces
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: