ValheimChestNaming
Name the box: Open the box and press N (the key can be changed in the game settings), use the game's native input box to change the name, and the name will be displayed on the hover prompt and the box interface title. Lets you name containers with the games native text dialog; hotkey configurable in-game.
About this mod Machine translation
ValheimChestNaming
Give the box a name.
After opening the box, press a shortcut key, and the game's native text input box will pop up (the same one used to name notice boards and portals).
What you enter is what the box is called. The name will be displayed on the crosshair hover prompt and the title of the box interface.
准星对着箱子时还能看到一行操作提示,告诉你按哪个键改名。
The name is stored on the box itself and is automatically synchronized with the save and multiplayer games - no configuration file is required.
It also doesn’t rely on the console or a single player being online.
This mod only adds "naming": it does not change any recipes, output, container capacity or game rules.
Function
- Shortcut key to rename: point the crosshair at the box and press N (the key can be changed in the game "Settings → Keyboard and Mouse") to change the name——
It doesn't matter if you open the box or not; the game's native input box will pop up, and the input will take effect; leaving it blank will restore the default name.
- Hover tips: Display custom name when looking at the box, and add a line of shortcut key tips below the original "Press E to open".
- Interface title: The title at the top of the box interface displays a custom name.
- Multiplayer synchronization: The ZDO whose name is written in the box will be synchronized with the archive and online, and all players can see it.
- The name can only be changed in the private area: the default is the same as the original notice board to prevent others from giving your box random names.
operate
| Button | Function |
| --- | --- |
| E | Open the box (original version) |
| N | Open the name change input box (opening the box or pointing the crosshair at the box will do; the key can be changed in the game settings) |
| Enter | Confirm name change |
| Esc | Cancel name change |
When you point your crosshair at the box, you will see:
Ore chest
[E] Open (long press to stack all)
[N] Rename
Install
Method 1: r2modman Mod Manager (recommended)
- Search for ValheimChestNaming installation in the mod manager (the BepInEx dependency will be automatically included).
- Local import: drag dist/SuperVikingDepartment-ValheimChestNaming-.zip into
Settings → Import local mod。
Method 2: Manual installation (start the game directly)
- First install BepInExPack for Valheim (denikson-BepInExPack_Valheim).
- Put ValheimChestNaming.dll into BepInEx/plugins/.
- Start the game.
When started with r2modman, BepInEx in the game root directory will be overwritten by the directory of the configuration file.
Plug-ins manually placed in the root directory will not take effect under r2modman - please install them in the corresponding configuration.
Configuration
Configuration file: BepInEx/config/SuperVikingDepartment.ValheimChestNaming.cfg
| Configuration items | Default value | Description |
| --- | --- | --- |
| Enabled | true | Master switch. After closing, no prompt will be displayed, the name cannot be changed, and the original version will be completely restored. |
| CharacterLimit | 30 | The maximum length of the name, and also serves as the input upper limit of the input box. |
| ShowHoverHint | true | Whether to display the shortcut key row in the hover hint. |
| ShowInContainerTitle | true | Whether to change the title at the top of the box interface to a custom name. |
| RequireAccess | true | Whether the name can only be changed in the private area. |
| DebugLogging | false | Output troubleshooting log, it is recommended to turn it off for normal play. |
The renamed shortcut key is not in the configuration file: it is registered in the original key system of the game, and the default is N.
Modify the "Rename Box" line at the bottom of the "Settings → Keyboard and Mouse" list in the game.
The binding is automatically persisted with the game, and the "reset button" will return to the default N.
Will it affect achievements?
Won't. This mod does not set Game.isModded, does not touch m_usedCheats, and does not chang …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: