QOL KPX

v2.2.1·Updated 2026-10-10

Seven new skills, a reworked bow, a 10x5 inventory with dedicated equipment and food slots, auto-repair, an in-game clock and more quality-of-life tweaks. Every feature can be turned off on its own.

About this mod Author’s original text

QOL KPX

Quality-of-life improvements for Valheim 1.0: seven new skills, a reworked bow, and a set of

inventory, interface and survival tweaks.

Every feature can be turned off on its own in BepInEx/config/qol.kpx.cfg. See

Configuration. If a game update breaks one feature, it disables itself and logs

a warning without affecting the others.

TL;DR

New skills. They show in the skill tab, level up through use and are saved on the character.

  • Agility: XP from running and jumping. At level 100: +30% speed, +35% jump, −85% fall damage.
  • Vitality: XP from health actually restored. At level 100: +50% max health and +50% max stamina.
  • Mining: fewer hits per ore as level and pickaxe improve, with a chance to drop the whole vein

in one hit from level 10.

  • Woodcutting: Mining's mirror for trees, with a chance to fell one in a single swing from

level 10.

  • Strength: levels from physical effort and from walking loaded. Raises carry weight up to

+50%, stacking on top of the Megingjord.

  • Crafting: cuts the resources for any crafting or building by up to 25%, minimum 1 each.
  • Exploration: XP from revealing new map. Doubles the discovery radius at level 100.
  • Reworked bow: uses the game's own Bows skill, but now it cuts shot stamina and improves

accuracy.

Inventory and interface

  • 10 × 5 inventory: two extra columns and one extra row, the last row reserved for equipment

and food.

  • Equipment slots: seven dedicated spots outside storage, for helmet, chest, legs, cape,

utility, trinket and ammo.

  • Three food slots: they work like fuel, eating another unit on their own when an effect ends.
  • Slot symbols: each reserved slot shows a faint drawing of what belongs there, opacity

adjustable.

  • Hotkeys 9 and 0: the two new columns join the hotbar and behave exactly like keys 1 to 8.
  • Clock: in-game day and time at the top of the screen, hiding along with the HUD.

Survival and convenience

  • Food without decay: the bonus holds at 100% for the full duration instead of tapering, and

the icon stops pulsing.

  • Rest by comfort: sleeping grants 10 minutes of rested per comfort level, so a better bed

and a nicer base both pay off.

  • Fires without fuel: campfires, braziers and wall torches stay lit once lit.
  • Stumps in one hit: the stump a felled tree leaves behind clears with a single axe swing.
  • Free building tools: hammer, hoe and cultivator cost no stamina and take no wear.
  • Free movement: running, jumping and swimming cost no stamina; attacks and tools are

unchanged.

  • Raise and dig further: terrain may be moved 16 metres instead of 8.
  • Quick-stack keeps your gear: holding E to store into a chest no longer sweeps the hotbar,

the food slots or the equipment row, and it merges the loose stacks already in the chest.

  • Build further: structures reach three times as far before pieces start breaking.
  • Craft from chests: crafting and building draw on the chests inside the workbench's area,

even while someone has one open.

  • Requirements show what you have: 2 (37) means the recipe takes 2 and 37 are within reach.
  • Cooking times: the campfire and the fermenter say how long is left.
  • Portals accept any item: ore, ingots and Moder's egg pass through, and the warnings go away.
  • Everything floats: metals, meats and ores float like wood, so a shipwreck is no longer a

total loss.

  • Auto-repair: opening any workbench repairs every worn item at once.
  • Keep your gear when swimming: entering water no longer stows what you are holding.
  • Interact with a build tool in hand: chests, doors and workbenches still open with the hammer

equipped.

  • Signs open with Shift+E: so you stop opening the text box by accident.
  • Skip the startup video: the game opens straight at the menu.
  • Achievements stay enabled: having mods no longer blocks them; real cheating still does.
  • Troll hide cape keeps you dry: at level 4 it grants immunity to Wet, and that upgrade costs

50 resin.

Smelters and kiln

  • Smelters open like a chest: aiming anywhere on one opens

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
QOL_KPX-2.2.1.zip
File size
70.6 KiB