UnlimitedCarryWeight
Removes the player carry weight limit while preserving item weights and inventory slots. Inventory displays show unlimited capacity.
About this mod Author’s original text
Unlimited Carry Weight
Carry as much weight as your inventory can hold. This BepInEx plugin removes the player carry weight limit, preventing encumbrance and allowing auto-pickup and tombstone recovery regardless of weight. Inventory slots, stack limits, and individual item weights remain unchanged.
The inventory and controller weight displays show your current weight with an infinity symbol for maximum capacity. Equipment bonuses and world carry weight settings do not impose a limit while this plugin is loaded. There are no settings to configure.
Install
Install this package with Gale, r2modman, or Mod Manager. The manager installs its Valheim BepInEx pack dependency. Launch Valheim with Start modded.
Manual installation
Install the Valheim BepInEx pack first. Extract this package's ZIP into a folder, then place the extracted folder containing UnlimitedCarryWeight.dll under the active Valheim profile's BepInEx/plugins directory. Remove any duplicate or older copies of UnlimitedCarryWeight.dll elsewhere in BepInEx/plugins, then launch Valheim modded.
For multiplayer, each player who wants unlimited carry weight should install this plugin in their own profile. Available inventory space still limits item pickup and tombstone recovery. This plugin can be used alongside Increased Carry Weight; unlimited capacity takes effect while this plugin is loaded.
Uninstall
Remove the plugin through your mod manager, or remove its folder and any duplicate copies of UnlimitedCarryWeight.dll from the active profile, then restart Valheim. Your normal carry weight limit returns, including bonuses from other mods or equipment. No inventory items are removed by this plugin.
License
GNU GPL v3.0 only (GPL-3.0-only). The package includes the repository's LICENSE file. See the repository license.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: