UnlimitedBreeding

v1.1.1·Updated 2026-10-07

Removes only the vanilla 'too many animals/eggs nearby' limit so tamed animals keep breeding and hens keep laying eggs. Optional own cap and radius. Everything else stays vanilla.

Screenshots 1 screenshots

About this mod Author’s original text

UnlimitedBreeding

Removes only Valheim's "too many animals nearby" restriction. In vanilla, breeding and egg

laying stop once a pen holds a few animals (or eggs) within about 10 m - this mod lets tamed animals

keep breeding and hens keep laying eggs past that limit.

Everything else stays exactly as in vanilla: taming, feeding/hunger, pregnancy time, breeding

chance, growth, egg hatching and normal spawning are untouched. It works for every animal that

uses Valheim's shared breeding system (boars, wolves, lox, hens,...).

What it changes

Vanilla checks, before a tamed animal may start breeding or laying an egg, how many adults of its

kind plus how many offspring/eggs are within its check radius, and refuses once that reaches the

animal's limit. This mod only replaces that single comparison. All other conditions (tamed, not

hungry, not alarmed, partner nearby, love points,...) are still checked by the game as usual.

Configuration

Settings live in BepInEx/config/com.cube.unlimitedbreeding.cfg, generated on first run:

| Setting | Default | Description |

|---|---|---|

| BypassNearbyBreedingLimit | true | Ignore the nearby limit for animal breeding. |

| BypassNearbyEggLimit | true | Ignore the nearby limit for egg laying (hens). Set breeding to false and eggs to true for "eggs only". |

| MaxNearbyCreatures | 0 | 0 = no limit at all. A number above 0 = your own cap instead (breeding / egg laying stops once that many animals + eggs are nearby). |

| NearbyRadius | 0 | Radius in meters used to count animals and eggs for your own cap. 0 = the animal's vanilla radius. Only used while MaxNearbyCreatures is above 0. |

| DebugLogging | false | Logs (at most once a minute per animal) when the vanilla limit would have blocked something. |

Eggs

With unlimited egg laying a pen can fill up with hundreds of egg objects (which costs FPS), so there is an optional pickup:

| Setting | Default | Description |

|---|---|---|

| PickupKey | Shift+E | Press to collect all eggs within PickupRadius into your inventory. Set to None to turn the key off. |

| AutoPickup | false | Collect eggs in the radius automatically (about every 2 seconds, while your inventory has room). |

| PickupRadius | 10 | Radius in meters for the key and the automatic pickup. |

| SkipHatchingEggs | true | Leave eggs that are currently warm/hatching alone. |

Multiplayer (experimental)

| Setting | Default | Description |

|---|---|---|

| ClaimOwnershipOfBreeders | false | Take over ownership of the tamed breeding animals around you, so the mod also works for them when other players near the farm don't have it installed. |

| ClaimOwnershipRadius | 30 | Radius in meters in which animals are claimed. |

Multiplayer

Breeding is decided by whichever player's game currently "owns" the animal - normally someone

standing near the farm. By default everyone who plays near your animals should have the mod

installed; otherwise the vanilla limit applies while a player without it owns them. The dedicated

server itself does not need it. With ClaimOwnershipOfBreeders on, a player who has the mod takes

over the animals around them (other players don't need to do anything and see no difference), so

one player with the mod is enough while they are near the farm.

Credits

Created by Zenox.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
UnlimitedBreeding-1.1.1.zip
File size
101.3 KiB